RimWorld

RimWorld

575 ratings
Crafting Hysteresis
 
Rate  
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
0.069 MB
Aug 22, 2016 @ 11:56pm
Dec 29, 2016 @ 8:36am
8 Change Notes ( view )

Subscribe to download
Crafting Hysteresis

Subscribed
Unsubscribe
Description
NO LONGER NEEDED FOR A17 - THE MOD FUNCTIONALITY EXISTS AS DEFAULT BEHAVIOR

---

Are you tired of your cooks leaping into action the instant someone decides they want a snack? Would you like them to just calm down for a bit and stop panicking that your meal stores are at 98% instead of 100%?

Crafting Hysteresis is for you! This allows you to make crafting bills that pause themselves once they're complete, waking up only once your stocks drop below a certain number. Now your chefs can fill your storehouses, then go do other things for a while without being interrupted!

-- If you like this, toss me a buck or two on Patreon: https://www.patreon.com/ZorbaTHut --

-- Please visit https://ludeon.com/forums/index.php?topic=26623.msg269329#msg269329 for more info and other mods --
Popular Discussions View All (1)
4
Feb 19 @ 5:47pm
Breaks nearly all of my other mods
snowflake
< >
195 Comments
Neinium Aug 5 @ 9:50am 
이거 진짜 짱짱 좋음 원하던 도구 Thank you!
Maelstromeous Jun 30 @ 4:49am 
@ZorbaTHat that's awesome! Hope you enjoy your new career :)
[AOD]Suicide-Squirel Jun 25 @ 2:24pm 
If they keep putting your mods in the base game they should add you to the end credits lol
"The" SeanMacLeod Jun 3 @ 10:35pm 
That's what I would call "success"
dyl4n May 28 @ 12:37pm 
damn dude im going through all my mods to see which need to be updated and all of yours are either already in the game or updated
ZorbaTHut  [author] May 27 @ 7:50am 
@Romaoplays, almost all! Not quite all. But almost all :)
Romaoplays May 27 @ 5:32am 
Is it just me or they implemented all your mods? :p
Elforia May 26 @ 7:41pm 
GJ Zorba your life saver of a mod got in the main game!! and you go highered as well.
Drizzly May 26 @ 4:50pm 
Thanks again Zorba! I appreciate the hard work you put into this mod.
ZorbaTHut  [author] May 26 @ 2:29pm 
@Launi7x3, that's actually what I mean by "obsolete" - the mod's behavior now exists in the game itself, you don't need the mod anymore :)