Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Light passes straight through fully closed doors as if they were not there if the door (blue note) is connected.
> Image to show issue https://imgur.com/a/tA8PA7X
That's a vanilla bug I can do nothing about (as far as I know). It's just more obvious with my lighting mod(s).
Light passes straight through fully closed doors as if they were not there if the door (blue note) is connected.
Image to show issue https://imgur.com/a/tA8PA7X
>I'm asking because I'm subscribed to that (nice mod BTW) and this one doesn't have any effect.
It does, but it's extremely subtle when using the lighting overhaul. It's best for the remaining lights that don't cast shadows, but it works.
I'm asking because I'm subscribed to that (nice mod BTW) and this one doesn't have any effect.
It's not, but shouldn't affect your FPS.