Starbound

Starbound

153 ratings
Freedom of Movement
 
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0.032 MB
Jul 30, 2016 @ 12:20am
Dec 20, 2016 @ 8:49pm
3 Change Notes ( view )

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Freedom of Movement

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Description
Removes a few restrictions that prevent chaining movement and tech abilities together and buffs distortion sphere speed.

Dash techs no longer prevent jumping or clamp momentum on ending.
Sprint tech no longer prevents multi-jump.
Blink dash can now be used in the air and no longer drops the player.
Clinging to a wall with wall jump tech resets multi-jump.

Launch speed of sonic sphere increased 50%.
Distortion spheres except for spike have increased speed and reduced friction.
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50 Comments
Pheex Jan 16 @ 2:54am 
Makes the game feel a LOT better. Thanks!
5817917301241845 Jan 14 @ 7:27pm 
Is this mod compatible with Energy Dash Restoration?
Doctopus Dec 28, 2016 @ 8:37pm 
Thank you. The changes this mod makes have made my moment to moment gameplay much more enjoyable. I absolutely despise restrictions and this mod eliminates them entirely. This mod made me very happy, especially after 40 hours of constant use.
Meganought Dec 26, 2016 @ 1:44pm 
im afraid i dont know. for the record, it was fine for a short while, your fix did work, but i guess the game had a minor patch and now when i leave ball mode my char dissapears. it might be a conflict with FU or one of the other 146 mods i have.
- - Tyrannosaurus Hax  [author] Dec 26, 2016 @ 4:13am 
What was the state of your character in the save before the mod patch?
Meganought Dec 26, 2016 @ 2:08am 
For me, I am unable to exit ball mode. Seems like the same problems the other guys had, but now this is happening AFTER you fixed it! Yay!
Sandalwood Dec 20, 2016 @ 9:07pm 
Woohoo! It works great again! Thanks so much and especially for such a quick response!
- - Tyrannosaurus Hax  [author] Dec 20, 2016 @ 8:54pm 
Ok, it appears to be fixed. Let me know otherwise.
Sandalwood Dec 20, 2016 @ 9:15am 
Oh, one extra note: I wonder if this may be a conflict with Frackin' Races? I know they added some racial abilities that may affect movement as well. None of my other mods seem to have influences in that department. I hope this is helpful!
Sandalwood Dec 20, 2016 @ 9:05am 
I also experienced trouble with this mod, but only recently. Just as the commenter below me described, entering morph ball thrusts me into the ground and prevents any further action until I /suicide. On another attempt, the ball simply replaced my sprite, so it appeared I was hovering across the ground and could only jump and run--the ball's abilities and my multi-jump were both disabled. I've had to unsubscribe to make the game playable for now. I hope it's fixed soon because I love this mod.