Portal 2

Portal 2

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"The Long Way"
   
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9.101 MB
May 18, 2012 @ 2:12pm
May 19, 2012 @ 9:18am

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"The Long Way"

Description
A medium-hard difficulty, fairly long (30mins - 45 mins) test chamber, but once the answers are known it can be done in 7 mins. A lot of carrying of cubes, pushing of buttons, backtracking, and thinking.

Many different puzzle styles, but no ninja stuff. No flinging, crazy gel use or real risk of death. Many built-in one way doors to get you out of places you may get stuck in.

Has been playtested thoroughly by 3 different people, 2 of them on blind runs. You should not get stuck/trapped/randomly killed.

Please comment!
-Retrop

#reddit / #f4f

(05-19-12) - minor tweaks after playthrough by community.
4 Comments
mechtakendall Jul 5, 2012 @ 4:45pm 
Too long, I just got bored because I couldn't tell what was getting activated most of the time. Blind activations are a sign of poor puzzle design. It's also unclear how to proceed at each step. I just got tired of playing it unfortunately, and never finished.
Ladicuis May 19, 2012 @ 6:48am 
yw, the getting stuck thing is more a portal 2 issue then it's yours. But your ideas are good it's just too much for one level. :-)
retrop  [author] May 19, 2012 @ 6:25am 
Thanks for playing and commenting! I tried a lot of different ideas with this. I think I know where you got stuck and will try fixing that so it does not happen.
Ladicuis May 19, 2012 @ 2:46am 
It's way too long and I did get physically stuck in a angled panel with a timer button behind a fizzler. But there are some good ideas in it, would be better as a couple of smaller rooms then this...