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Cyclic Demo
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Description
To learn how to create cyclic or timed events.

Not for play, but for demonstration.

First room shows how to have a two-moves cycle with a minimum of objects.

Second room shows patterns in the cycles.

Third system allows more complex moves but consumes a lot of elements and is noisy.
1 Comments
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Amadeus May 11, 2012 @ 6:50am 
Good work but easy.