Total War: WARHAMMER

Total War: WARHAMMER

121 ratings
Chaos please WAIT FURTHER! - Delay for Chaos Invasion even further
   
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Tags: mod, Campaign
File Size
Posted
Updated
86.319 KB
May 26, 2016 @ 6:39pm
Feb 27, 2017 @ 10:10pm
14 Change Notes ( view )

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Chaos please WAIT FURTHER! - Delay for Chaos Invasion even further

In 1 collection by sebseb
Chaos Please Wait
2 items
Description
Vanilla trigger for the chaos invasion:

Mid Game event
imperium = 4
Turn 80 - ifplayer is not at the required imperium

Late Game event
imperium = 7
Turn 130 - ifplayer is not at the required imperium

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CHAOS PLEASE WAIT FURTHER (this mod) - trigger for the chaos invasion:

Mid Game event
imperium = 5
Turn 150 - if player is not at the required imperium

Late Game event
imperium = 7
Turn 250 - if player is not at the required imperium

Difficulty changes for CHAOS PLEASE WAIT FUTHER MOD:

Vanilla horde spawn
Mid Game - Hard: 3, Very hard: 4
Late Game - Hard: 5, Very hard: 6

CHAOS PLEASE WAIT FURTHER spawn
Mid Game - Hard: 4, Very hard: 5
Late Game - Hard: 6, Very hard: 7

---------------------------------------------------

Original version : http://steamcommunity.com/sharedfiles/filedetails/?id=691279367&searchtext=
CHAOS PLEASE WAIT - trigger for the chaos invasion:

Mid Game event
imperium = 6
Turn 110 - if player is not at the required imperium

Late Game event
imperium = 7
Turn 200 - if player is not at the required imperium

---------------------------------

Chaos Pease Wait a bit Mod - by popular request
Mid Game event
imperium = 5
Turn 75 - if player is not at the required imperium

Late Game event
imperium = 7
Turn 125- if player is not at the required imperium
Link : http://steamcommunity.com/sharedfiles/filedetails/?id=714617651

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UPDATED:
updated to latest patch 30 June.

All mods have Triggers of Imperium 5 for mid game and Imperium 7 for Late game and 1 extra stack per invasion for all mods

RECOMENDED MODS:
Double build time and double research by Dresden - this way its not easy for when the chaos invasion starts

Enjoy
sebseb
139 Comments
Rex Bellator Jan 10, 2023 @ 10:56am 
This worked well... maybe a little too well. Chaos wave didn't spawn until I wiped out the Dwarves as VC (after conquering everything else), then I had to send my armies on a mad dash north. 10/10 would try again 🤣

To anyone like @jschmidt0676 who may not getting the same results, make sure this mod is at the bottom of your load order, if you have other mods that touch on victory conditions it might get overwritten.
jschmidt0676 May 27, 2020 @ 5:57pm 
Still had chaos spawn on turn 49 only have this mod and base game only.
Hogweed Blitz Oct 9, 2018 @ 5:50pm 
LOL... Time is on my side! Yes it is! The further the better! Especially for Noobs like me!! My 1st game took me 20 turns to take Reikland. I hope 100+ turns will be enough for my 2nd! Thank you for giving some hope I will be ready this time!!
WarMaster GoreHowl Jun 27, 2018 @ 9:36am 
nevermind it works fine... 5 more turns ticked by and set off the invasion... was epic... mod makes game multiple times better... would have epic throw down with chaos again
WarMaster GoreHowl Jun 27, 2018 @ 5:34am 
hey, im past turn 250.... and no chaos spawn.... i see others claimed this as well.... does the original version work? i'd really like it if this version worked too.
harry Aug 16, 2017 @ 5:45am 
for norsca the chaos invasion is triggerd once u reach level 3 with any god, then u have a choice to fight with chaos or go against them and when you go against them u get a 75% upkeep reduction to start ur own chaotic invasion
VoiceGS Aug 16, 2017 @ 4:40am 
@Master Sergeant. Got nothing to do with this mod. Just complete faction quests and you will be good.
Commissar Tordez Aug 15, 2017 @ 2:53pm 
Hey, im playing the new norsca faction and its almost turn 300 and no chaos invasion. Why is that?
DeaconTW Aug 14, 2017 @ 4:55am 
Hi Sebseb, thnx for your mods. Game has been unplayable for me without them. Not technically, but in terms of enjoyment as I like to turtle up for a while and have a world left to conquer after turn 150 or so. Could you make this mod, yet without the imperium check?
VoiceGS Aug 3, 2017 @ 7:22pm 
@ kylar0908 I have noticed that as well sometimes. Although at turn 257 that is a long time. Usually for me when I use this mod Archaon spawns around 100-150 turns after the chaos invasion starts.