Killing Floor 2

Killing Floor 2

75 ratings
KF-LetsTryGas
   
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Maps and Mods: Maps
File Size
Posted
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14.496 MB
May 2, 2016 @ 4:53am
May 12, 2016 @ 11:36pm
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KF-LetsTryGas

Description
It's very small and is focused on two things (explained below). Map consists of 4 rooms and corridors between them (excluding 8 ways for zeds to come, 4 of which are behind the doors).
Thanks DoctorEvil for testing.

1) The smoke.

At any moment there is only one room that is not filled with smoke. Every few minutes it switches to one of the 2 closest rooms. 10 seconds before smoke will start appearing, yellow strobe lights turn on.

Red lamp above one of the exits will turn green, that's a sign that corresponding room is clear now.

The smoke is very thick, and if you will not move, you will be at a huge disadvantage.

When boss spawns, all smoke is removed.

2) Welding is... Well, from what I've seen, it is extremely useful. Each room has 3 ways for zeds to approach, and if you will weld the door, it will turn into only 2.

First, the doors have around 2 billions health. I'm not sure if it's possible to exhaust all that health in a single game without intention.

Second, its maximum "weld" hp is 2500 instead of regular 1500.

There are only 4 doors, and if zeds (or players) will break one, it's gone forever, so try to unweld them before you move to the other room.

I've added air shafts above all doors so you can nade things on the other side, just destroy its cover with your gun. On BOTH sides, preferably.

Using air shafts you can kill almost all trash behind the door before unwelding it, it's pretty consistent. Scrakes and fleshpounds do not spawn there.
19 Comments
Flammable Feb 16, 2018 @ 3:25am 
this map is small and booring
Jei T Jan 15, 2018 @ 8:11am 
great map concept & layout,, lots of potential
small issue of no ammo crates
heavy fog / smoke effect causes significant performance problems, frame rate drops of at least 60%
zachjd Aug 27, 2017 @ 3:56pm 
This map has really bad framerate problems.
wew WEW  [author] Sep 28, 2016 @ 3:02am 
Game sometimes crashes for me if i try to alt-tab during loading screen, that might be the case.
bizzyJEDI Sep 27, 2016 @ 9:48pm 
I was wondering if you used Nvidia or not... I still feel it was an issue with a driver, either from KF2 game files or driver files that corrected itself, could have been your cache files also, but I'm glad it works for you now...
Married Sep 27, 2016 @ 7:25pm 
Late reply but I don't use Nvidia, and I loaded it up again and worked fine. Maybe something else.
bizzyJEDI Sep 26, 2016 @ 8:06pm 
@Plutia:

This sounds like a Nvidia driver crash.... I would goto your video card manufacturer and download the latest drivers/suite... Then when you install it, make sure you do a "clean install", this will erase any cache/corrupted files you have, plus, it also patches any errors from previous drivers... For a long time, I blamed the latest TW patch for "crashing" my loadups, when it was my GTX drivers all the time, causing the issues... :steamhappy:
wew WEW  [author] Sep 26, 2016 @ 1:05am 
Can you upload log file to somewhere?
Married Sep 25, 2016 @ 5:07pm 
I loaded this map up and it crashed my game on the loading screen, installed it and loaded through the menu. Did I do something wrong?
B3@$t13 Sep 8, 2016 @ 1:49pm 
That is unfortunate, if TW disables the XP if you dealt damage with smoke. I agree, it would be a bit much, but I also think that would make it crazy to try to beat. I'm always up for a new challenge in KF2 even if its near imossible. :)

Also I will say, now that support has the ability to repair broken doors, it might be worth dropping the weld health down so that it doesn't take so much for the zeds to break it down. That new feature with support does change the dynamic of the game play just enough, so that may make sense, but its your map and your creation, so that's just a suggestion.