Portal 2

Portal 2

254 ratings
OzChamps Quality Rooms 88
   
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OzChamps Quality Rooms 88

Description
Classic Tower puzzle where you must make your way to top of tower and exit so have fun and enjoy.

Difficulty: Easy (depends on experience)


Designer Notes:I have called this series "Quality Rooms" because in all the designs particular care has been taken to ensure the 3 major areas of all chambers; Gameplay, Dotted Antlines and finally the Puzzle are tried and tested before publishing chamber.

Gameplay: No "ninja" moves are required to solve puzzle and you should never get trapped and have to restart game. As you move around in chamber there are no long runs to press a button or a faithplate jump that kills you, or lighting so bad you can't see what to do but rather the gameplay is elegant & smooth making it fun to play.

Antlines & Signage: Light strips etc are used to ensure the dotted antlines don't cross each other or if they do it's only at right angles, signage is only used when both ends can be seen in the same view or when the ends are so far apart that a dotted antline would be useless. The player can readily see what does what in chamber.

Puzzle: Each puzzle is unique in it's own right and difficulty depends on player experience and the puzzle itself.

The following difficulty Levels are used:

Easy : Beginners should be able to solve, usually only involves 1 technique.
Easy to Medium : Beginners/novices & experienced players should be able to solve.
Medium : novices and experienced players should be able to solve.
Medium to Hard : Not for beginners, novices and experienced players should be able to solve.
Hard : Not for beginners/novices, experienced players only
15 Comments
ZAEROS May 5, 2016 @ 4:23am 
Good fun again, Looking forward to the next. Thank you.
ozchamp.wgt  [author] May 1, 2016 @ 6:44am 
yes thats correct Steveo
Steveo May 1, 2016 @ 6:35am 
Nice one. Was I supposed to fall back down and spawn another ball to exit? I think I didn't properly :) First time I fell the wrong side of the fizzler and had to go all the way back up :P
Scutee Apr 30, 2016 @ 8:28pm 
great test, one flaw though. at the top if you jump off to the left faceing the exit and shoot a portal while jumping at the doors portable surface. then you can hop in the balls spawn room and respawn it. place the other portal on the wall in the ball room and take the ball with. this will lead to skiping the cube completly. just wanted to point that out.
merky Apr 30, 2016 @ 6:17am 
Really cool map! It is one of the best maps I played, because of how It was hard at first and then you got the hang of it
DrExodium Apr 30, 2016 @ 1:03am 
its to hard for me:steamsad: im just a level 1 map maker
Petutski Apr 28, 2016 @ 5:57pm 
Great map! Lots of logical progressive puzzles. Thanks!
ozchamp.wgt  [author] Apr 28, 2016 @ 5:31pm 
thankyou jandimi, I am glad you enjoy my rooms
jandlml Apr 28, 2016 @ 4:31pm 
nice map,i really like your maps.fun
Begern Apr 28, 2016 @ 7:36am 
Lol, under 1 min by jump shoot a specific portal, skipping the holde map :p2blue: