rFactor 2

rFactor 2

25 ratings
Texas Motor Speedway
File Size
56.404 MB
Apr 9, 2016 @ 6:24pm
1 Change Note ( view )

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Texas Motor Speedway

In 1 collection by Machine
Machine's Stockcar Tracks
17 items
Texas Motor Speedway is a 1.5 mile D shaped steep banked oval. It has 4 corners.
It is a conversion from an original scratch built track for Stock Car Evolution. (rFactor 1)
The racing surface has been reworked, adding support for Realroad, and adding banking on the apron.
The AI are OK here in the Stockcars. 100% AI strength recommended. I am still having issues with the cars running lower than they should and refusing to run side by side. The bottom car when running side by side wll slow abruptly. They still run good lap times.

This is a fill in track until a new 3PA track becomes available (Possibly up to 2 years)

v1.00 is first release.

Non-Steam download links are on the ISI forum:
There is also a setup for Texas there to download. It is reasonably good. But could be a bit on the tight side.

Known issue: Tracks are unable to enforce configuration.
The setting to use is "Configuration: Speedway II" (It will be once I can enforce configuration in a future ISI Stockcar and Game update)
Flagman not working
Lights on western side of track not glowing correctly.
White line on apron has wrong lighting at night.
Slight texture mismatch near wall in corners.
All have been addressed and will be in a future update.

The above about enforced configuration is actually wrong. It is enforced, and it is using Speedway III (3) A long story, but rFactor currently does not show any confirmation that a configuration is enforced by the track itself. There will be a track update to fix a number of issues, but I need to wait for an rFactor and Stockcar update first.
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Dick Sledge May 5 @ 2:07pm 
DX11 = awesome. Can't wait to see it. Texas already looks pretty amazing without (DX11) optimization and runs quite well. Please keep up the good work.
knightop1 Apr 24 @ 2:04am 
I look forward to it! I ran some Indycar on this track and it was a blast.
Machine  [author] Apr 24 @ 1:01am 
Hehe, hard taskmaster! At some point yes. Once we have all tracks. Compatibility with DX11 is probably next, once beta DX11 comes out.
knightop1 Apr 23 @ 5:24pm 
Will you have the new layout of Texas?
FHarbor Feb 8 @ 7:59am 
great track,ty
Machine  [author] Apr 18, 2016 @ 4:13am 
The other Texas has been deleted. It was the same as this. A misunderstanding. He asked for permission, but I thought for another site. It appears not to have caused any issues. I thought there may have been a conflict, and the track may have been deleted, but all seems well. (I subscribed to both as a test) Sorry from both of us for any confusion. (He is a mate of mine)