X Rebirth

X Rebirth

71 ratings
CSI: Claim Ships
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
2.690 KB
Apr 3, 2016 @ 12:55pm
Apr 22, 2016 @ 10:28am
3 Change Notes ( view )

Subscribe to download
CSI: Claim Ships

Description
Capital Ship Improvements: Claim Ships
Version 1.00

Your capital ships will claim abandoned ships in their fly path. The captured ships will have default pilot provided and they join your squad.

There are no known compatibility issues with any other mods, also uninstalling shall not affect your save games.

Direct Download[mage-online.com]

Collection of Assailer's mods:
Missionary
Secret Stash
CSI: Compilation
Fly-by Repair
Fly-by Looting
Fly-by Claiming
Fly-by Subscribe
Fly-by InfoScan
Fly-by Lockbox
CSI: Loot Gatherers
CSI: Squad Repair
CSI: Claim Ships


13 Comments
Assailer  [author] Jul 30, 2017 @ 10:27pm 
Yes, the new pilots will get a fast training from Pro Captains :)
THE MR.SMITS Jul 30, 2017 @ 8:39pm 
"Your capital ships will claim abandoned ships in their fly path. The captured ships will have default pilot provided." the sam one from Fly-by Claiming 5/5/5 star pilots?
CommanderTTM Nov 9, 2016 @ 4:54am 
Is it possible to claim ships only when not in combat? THe new ships claimed during usually have low shield and hull so they get blown up rather quickly.
Gabeux May 24, 2016 @ 3:36pm 
I don't :( I tried meddling with the mod to remove the claimed ships' group and subordinates, and ended up breaking the mod and reverting it. hahaha
But I haven't got this problem again, so maybe it was a one time thing - usually weird behaviors happen on first launch with a new mod, forgot about that!
Assailer  [author] May 24, 2016 @ 6:50am 
Interesting capture. It will be very difficult to test the potential fix unless you have a save game before this happened :)
Gabeux May 23, 2016 @ 2:52pm 
Hey there, nice mod!
A kinda funny bug happened. My Taranis claimed an abandoned Reiver fighter, but that fighter's wing (REI Raiding Party) was still alive...and I think the fighter happened to be the Squad Leader.
So, in my Assets screen, under this new fighter, there's alive enemy Reiver ships that don't accept my comms.

Maybe clear squad info before claiming? I think this could lead to other issues.. i.e. the Reivers don't seem to attack this ship, and I'm not sure if this ship is attacking them either.
Thanks! And nice mods :)
Kazuya May 20, 2016 @ 6:15am 
Great MOD but in the Endgame (50 Stations and many capitalships and squads with different leaders, makes it hard to proof which ship now gathers the new small ship)
It would make more sense to make a splitted MOD which adds the new ships to the Skunks fleet.
Assailer  [author] Apr 22, 2016 @ 10:30am 
Steel: added some code to join capship's squad instead player. Let me know how it works please.
Steel Apr 21, 2016 @ 6:34am 
Awesome, thanks Assailer. Irregardless this is a very nice mod and I appreciate all of your collection!
Assailer  [author] Apr 21, 2016 @ 4:31am 
I had some issues making the ships joining capital ship, but to be honest i gave up figuring out what went wrong pretty fast. .. if i find time i will check this request for you.