Killing Floor 2

Killing Floor 2

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335.725 MB
12. März 2016 um 14:20
4. Juli 2016 um 21:35
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Beschreibung
Second Place Winner in the KF2 Grindhouse Competition (Wave 2). Made by Jeroen van Wamelen AKA Zerreth, one of the creators of KF-Departed for Killing Floor 1.

It's a compact map designed specifically to cram as much playable space in as small of an area. It's also tailor-made to fit the wave survival gameplay with multiple escape routes at your disposal at all times without the feeling of being tunnelled in.

Leave your Feedback:
https://docs.google.com/forms/d/1w-NlOEn4xbdOzXrtJEW616kz3LTT-P9FMaSWx9EJgRE/viewform

Dedicated Server Guide + Workshop:
http://steamcommunity.com/sharedfiles/filedetails/?id=662839590
Beliebte Diskussionen Alle anzeigen (2)
3
27. Feb. 2017 um 7:14
Bugs and gliches
Left Side Damage
1
19. Okt. 2018 um 13:49
Server List
vladce Tyran [CZ]
140 Kommentare
Jmod 28. Feb. 2023 um 1:27 
why can I not find it at all in the map list? I see the official version of it, but not the original??
masterchief 25. März 2022 um 14:06 
a good classic map to bad twi ruined its aesthetics by adding xmis decorations on it and not removing them after the event.
irrith 2. Juli 2021 um 12:17 
Legendary map. It looks so cool, even the Workshop version.
[ACPL] Jon 16. Okt. 2019 um 4:11 
Wow, this map looked so awesome (so colorful) before it got added into the game, where it's all just 2 shades of cream and brown. TWI ruined what's cool about yet another map... :/
Rex-Wil 17. Dez. 2018 um 11:39 
:gs_happy: Congratulations on getting the map added to the game! It was really cool to see a map I had played from the Steam Workshop become an official one! :Alberts:
LeftoverAtoms 15. Nov. 2018 um 17:33 
You can get stuck on the excalators by zeds
1-800-ZOM-BIES 12. Nov. 2018 um 18:32 
@Zerreth Awesome stuff! The new elevator music and quotes they added in from the patriarch are gold! :steamhappy:
LSPD | Descent Obsidian 11. Nov. 2018 um 18:35 
Congratulations! :Alberts:
Zerreth  [Autor] 31. Okt. 2018 um 11:47 
Thx guys, I didn't want to promise or say anything as I managed this thing with Tripwire half a year ago and I didn't know whether it was ever going to be released or not. I've been 100% hands off for the last 2 years so Tripwire did all the work making this thing official. So a very big thanks to them for bringing this to the KF2 community.
San 20. Okt. 2018 um 9:22 
Big congrats on what looks like an amazing map!