XCOM 2
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Choose All Proving Ground Item Rewards
   
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1. März 2016 um 14:56
12. Juli 2016 um 18:32
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Choose All Proving Ground Item Rewards

Beschreibung
This mod allows the player to choose which items they receive from all Experimental projects. All projects still cost 1 elerium core, take the same amount of time to produce, have the same prequistes, but cost a little more (+25 added to supply cost).

So, instead of choosing an experimental project and receiving a random item, you can now choose which item to produce.

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V1.1 changes:

1. Hides Experimental Ammo, Experimental Grenades, Experimental Armor, Experimental Heavy Weapons and Experimental Powered Weapons projects

2. Adds new projects, such as:
Talon Rounds
Tracer Rounds
A.P. Rounds
Dragon Rounds
Venom Rounds
Acid Grenade
Gas Grenade
Incendiary Grenade
Hazmat Vest
Stasis Vest
Plated Vest
Flamethrower
Shredder Gun
Blaster Launcher
Plasma Blaster
Shredstorm Cannon
Hellfire Projector

3. Fixed issues related to hiding Experimental Projects and continent bonuses.

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Notes:

- In the screenshot above, some items are not shown due to missing prerequisites (but are available once these prerequisites have been attained).

- You will need to start a new game to use this mod

- Many thanks to Janah, whose 'Elerium Core Crafting' mod was used as a base for this mod
84 Kommentare
Roytulin 18. Juni 2023 um 13:12 
It's a shame this doesn't work on existing saves, I tried to use Reward Decks Refresher but it won't show up either.
Stache73 7. Juni 2023 um 14:07 
This version of the mod crashes my game.
I am running LWotC.
Tried to look for the WotC version of the mod made by Ginko, posted as a link further down in the comments, however it looks like that version of the mod has been removed.
Does anyone know how/where to get a WotC/LWotC version of this mod?
Derrakor 20. Mai 2023 um 8:51 
why is thys crashing my game
JuggernautOfWar 30. Sep. 2022 um 17:25 
@Whyte One This works with WotC just fine.
Whyte One 30. Sep. 2022 um 8:49 
WotC version .... Please ... Anybody?
AlVee 5. Sep. 2022 um 10:09 
@JuggernautOfWar

Good to know, thank you! (^-^ )
JuggernautOfWar 30. Aug. 2022 um 19:08 
I am not aware of any mods that disable achievements in XCOM 2 WotC @Lucky_Vince.
AlVee 30. Aug. 2022 um 13:15 
The mod works really great, I love it. :D
Just one question, does it disable achievements?
Mr Nobody 11. März 2021 um 15:43 
a good change in my view would be you have to reserch the item first befor you can produce its still keeping the randomness but removing the repetativness of it
Method 4. Feb. 2021 um 0:16 
Please update for last version