XCOM 2
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Ninja Class Mod
   
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Feb 22, 2016 @ 9:50pm
Jun 20, 2016 @ 6:16am
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Ninja Class Mod

Description
1.5 updated:

Add 4 new perks, remove some old perks.

Made adjustment on order of ninja skilltree.

---------- General Path -----------------

"Ninja Phantom"--"When the squad is revealed, the Ninja remains concealed."

"Ninja Slash"--"+1 bonus dmg on normal slash"

---------- Shadow Clan Path -----------------

"Shadow Conceal"--"Immediately enter concealment like a shadow.(2 uses per mission)"

"ShadowDefence"--"Stay concealed after taken damage(not be flanked or uncovered)"

"Shadow Master"(Passive)--"You can not be spotted once shadow conceal was

activated."(even you standing next to the enemy)

"Shadow Move"(Passive)--"Gain +3 mobility +10 dodge."

"Shadow Slash"--"Make a double slash on one target, and adds acid effect on first

slash, the second slash will make target confused for 2 turn(3 CD)"

"lightning Slash"--"Gain 1 or 2 AP after a normal slash. (4 CD)"

---------- Ghost Clan Path -----------------

"Snake Bite"--"Adds posioned effect on the slash and disable target's primary weapon

for 1 turn."

"Ghost Shield"--"Build a shield after taken damage(+5 HP 3 turns duration)"

"Double Bite"(Passive)--"Snake Bite can attack twice on one target and adds burning

effect on the second slash."

"Ghost Blade"(Passive)--"Gain 3 BonusDamage on all slashes, 3 ArmorPiercing"

"Electrical Slash"--"Slash on one target to control it for 3 turns, even include the

robot.(4 CD)"

"Ghost Slash"--"make a triple slash on one target, and +1 dmg on second slash, +2 dmg

on third slash.(4 CD)"

---------- GTS Perk-----------------

"NinjaMaster"(Passive)--"Now you are the NinjaMaster, gain 5 Aim, 5 Defense, 2 Armor, 5

Will, 2 Mobility, and can regenerate 2 HP per round, max to 10 HP."

------------------------------------------------------------------------
Thank you and have fun :)

Note: Some numbers for cooldowns, dmg, durations and chars were writen in the "XcomGameData_SoldierSkills.ini" file
so you can make any change as you want. :)
------------------------------------------------------------------------
1.5 更新:

添加4个新技能,去除一些旧技能

对忍者技能树进行调整

1.5版简体中文语言包链接:
{LINK REMOVED}

---------- 新兵技能 -----------------

"幻影"--"当小队暴露后,忍者继续保持潜伏状态"

"忍斩"--"普通斩击+1伤害"

---------- 影族 -----------------

"影遁"--"立即进入潜伏状态(每次任务可使用2次)"

"影防"--"受到攻击伤害后立即进入潜伏状态(非侧翼包抄状态或无掩体状态)"

"影无"(被动)--"影遁激活后,敌人无法看到你"(即使你站在敌人旁边)

"影步"(被动)--"+3 移动 +10 闪避"

"影斩"--"对一个目标施展连斩,第一斩附带酸液效果,第二斩可是目标陷入混乱状态2回合(3 CD)"

"瞬斩"--"在普通斩击后恢复1AP或2AP(4 CD)"

---------- 鬼族-----------------

"蛇咬"--"在斩击上附带中毒效果,并使目标主武器失效1回合"

"鬼盾"--"受到攻击伤害后,释放护盾进行保护(+5 HP盾甲 持续3回合)"

"双咬"(被动)--"蛇咬可以对同一目标进行2次斩击,且第二斩附带燃烧效果"

"鬼刃"(被动)--"所有斩击+3伤害,+3穿甲"

"电斩"--"对一个目标进行斩击并控制此目标3回合,包括机械目标(4 CD)"

"鬼斩"--"对同一目标施展三连斩,第二斩+1伤害,第三斩+2伤害(4 CD)"

---------- 战术学校技能-----------------

"忍术皆传"(被动)--"+5准确度 +5防御 +2护甲 +5意志力 +2移动力,每回合可回复2HP,最多回复

10HP"

------------------------------------------------------------------------
谢谢支持,祝玩的开心 :)

注意:已将一些变量(冷却回合数,伤害值, 持续回合数等)等写入“XcomGameData_SoldierSkills.ini” 文件内,
大家可根据自己需要随意修改。 :)

关于中文语言包使用方法:

请将下载好的”XComGame.chn“文件放入你下载好的mod文件夹内的Localization文件夹内,以忍者MOD为例,将”XComGame.chn“文件放至”newclassninja\Localization "文件夹下即可. :)
80 Comments
Danny 86 Oct 29, 2019 @ 6:02am 
I have some questions are this mod are WOTC compatable. ?
GRW Jul 20, 2018 @ 8:59am 
兄弟你好,我从你刚开做这个mod就开始使用啦,曾经还和你在贴吧里讨论过忍者的能力之类的话题。隔了很长一段时间没玩这个游戏了,今天刚开始又捡起来玩了玩第一时间下载了你的这个mod。现在有几个疑问咨询你一下,在天选者之战里面如果我从教学开始玩的话有没有忍者这个职业?因为我在不玩教学的情况下,虽然可以从初级小兵升级成忍者,但是技能图标什么的都是显示underfinded 之类的也点不了。不知道是什么问题?另外你有给这个职业做武士刀之类的武器吗?是不是那三把2-4和1-3的刀?那么我下载的那个武士刀的mod名字叫什么katana的没起到作用,是不是冲突啊? 另外汉化文件怎么安装?我这个游戏目录里面没有mod这个文件夹。期待你的回答
春乌菈菈第一名 Sep 6, 2017 @ 7:55am 
打了mod以后怎么才能用忍者啊
Chonsu Aug 30, 2017 @ 4:26am 
After asking for a LW2 version, may I ask for a WOTC version now? oO
AXC629 Jul 26, 2017 @ 4:02am 
Please update this for LW2!
King McKenna Jun 17, 2017 @ 11:05am 
Please upgrade to LW2 !!!
Chonsu Jun 7, 2017 @ 3:29pm 
Hi there. Any chance this mod will be upgraded to LW2? Thanks :)
NHZ Jan 25, 2017 @ 2:41am 
LW2?
Jason254 Jun 10, 2016 @ 12:07pm 
汉化的使用方法:
不要替换Steam\steamapps\common\XCOM 2\XComGame\Localization\CHN文件夹里面的同名文件,而是用记事本打开汉化文件,把里面的内容拷贝到原来的文件的最后,如果直接替换,那么游戏会 变成英文
Sarezar Jun 3, 2016 @ 2:24pm 
Hi

I like the class, it's really fun to play.

From a thematical point of view, I would make the sword the main weapon, the shuriken the secondary weapon so that it hits with Aim (probably with a bonus because it's all about making it explode very close to the enemy, unlike a bullet), and you can always equip smoke grenade as utility item. The Shurikens can also be more than 3 since they will be using Aim.

Just an idea. It's fun to play as it is anyway.