XCOM 2
78 arvostelua
Ninja Class Mod
   
Palkinto
Lisää suosikkeihin
Lisätty suosikkeihin
Poista suosikeista
Tiedostokoko
Julkaistu
Päivitetty
437.137 KB
22.2.2016 klo 21.50
20.6.2016 klo 6.16
11 muutosilmoitusta ( näytä )

Tilaa ladataksesi
Ninja Class Mod

Kuvaus
1.5 updated:

Add 4 new perks, remove some old perks.

Made adjustment on order of ninja skilltree.

---------- General Path -----------------

"Ninja Phantom"--"When the squad is revealed, the Ninja remains concealed."

"Ninja Slash"--"+1 bonus dmg on normal slash"

---------- Shadow Clan Path -----------------

"Shadow Conceal"--"Immediately enter concealment like a shadow.(2 uses per mission)"

"ShadowDefence"--"Stay concealed after taken damage(not be flanked or uncovered)"

"Shadow Master"(Passive)--"You can not be spotted once shadow conceal was

activated."(even you standing next to the enemy)

"Shadow Move"(Passive)--"Gain +3 mobility +10 dodge."

"Shadow Slash"--"Make a double slash on one target, and adds acid effect on first

slash, the second slash will make target confused for 2 turn(3 CD)"

"lightning Slash"--"Gain 1 or 2 AP after a normal slash. (4 CD)"

---------- Ghost Clan Path -----------------

"Snake Bite"--"Adds posioned effect on the slash and disable target's primary weapon

for 1 turn."

"Ghost Shield"--"Build a shield after taken damage(+5 HP 3 turns duration)"

"Double Bite"(Passive)--"Snake Bite can attack twice on one target and adds burning

effect on the second slash."

"Ghost Blade"(Passive)--"Gain 3 BonusDamage on all slashes, 3 ArmorPiercing"

"Electrical Slash"--"Slash on one target to control it for 3 turns, even include the

robot.(4 CD)"

"Ghost Slash"--"make a triple slash on one target, and +1 dmg on second slash, +2 dmg

on third slash.(4 CD)"

---------- GTS Perk-----------------

"NinjaMaster"(Passive)--"Now you are the NinjaMaster, gain 5 Aim, 5 Defense, 2 Armor, 5

Will, 2 Mobility, and can regenerate 2 HP per round, max to 10 HP."

------------------------------------------------------------------------
Thank you and have fun :)

Note: Some numbers for cooldowns, dmg, durations and chars were writen in the "XcomGameData_SoldierSkills.ini" file
so you can make any change as you want. :)
------------------------------------------------------------------------
1.5 更新:

添加4个新技能,去除一些旧技能

对忍者技能树进行调整

1.5版简体中文语言包链接:
{LINKKI POISTETTU}

---------- 新兵技能 -----------------

"幻影"--"当小队暴露后,忍者继续保持潜伏状态"

"忍斩"--"普通斩击+1伤害"

---------- 影族 -----------------

"影遁"--"立即进入潜伏状态(每次任务可使用2次)"

"影防"--"受到攻击伤害后立即进入潜伏状态(非侧翼包抄状态或无掩体状态)"

"影无"(被动)--"影遁激活后,敌人无法看到你"(即使你站在敌人旁边)

"影步"(被动)--"+3 移动 +10 闪避"

"影斩"--"对一个目标施展连斩,第一斩附带酸液效果,第二斩可是目标陷入混乱状态2回合(3 CD)"

"瞬斩"--"在普通斩击后恢复1AP或2AP(4 CD)"

---------- 鬼族-----------------

"蛇咬"--"在斩击上附带中毒效果,并使目标主武器失效1回合"

"鬼盾"--"受到攻击伤害后,释放护盾进行保护(+5 HP盾甲 持续3回合)"

"双咬"(被动)--"蛇咬可以对同一目标进行2次斩击,且第二斩附带燃烧效果"

"鬼刃"(被动)--"所有斩击+3伤害,+3穿甲"

"电斩"--"对一个目标进行斩击并控制此目标3回合,包括机械目标(4 CD)"

"鬼斩"--"对同一目标施展三连斩,第二斩+1伤害,第三斩+2伤害(4 CD)"

---------- 战术学校技能-----------------

"忍术皆传"(被动)--"+5准确度 +5防御 +2护甲 +5意志力 +2移动力,每回合可回复2HP,最多回复

10HP"

------------------------------------------------------------------------
谢谢支持,祝玩的开心 :)

注意:已将一些变量(冷却回合数,伤害值, 持续回合数等)等写入“XcomGameData_SoldierSkills.ini” 文件内,
大家可根据自己需要随意修改。 :)

关于中文语言包使用方法:

请将下载好的”XComGame.chn“文件放入你下载好的mod文件夹内的Localization文件夹内,以忍者MOD为例,将”XComGame.chn“文件放至”newclassninja\Localization "文件夹下即可. :)
80 kommenttia
Danny 86 29.10.2019 klo 6.02 
I have some questions are this mod are WOTC compatable. ?
GRW 20.7.2018 klo 8.59 
兄弟你好,我从你刚开做这个mod就开始使用啦,曾经还和你在贴吧里讨论过忍者的能力之类的话题。隔了很长一段时间没玩这个游戏了,今天刚开始又捡起来玩了玩第一时间下载了你的这个mod。现在有几个疑问咨询你一下,在天选者之战里面如果我从教学开始玩的话有没有忍者这个职业?因为我在不玩教学的情况下,虽然可以从初级小兵升级成忍者,但是技能图标什么的都是显示underfinded 之类的也点不了。不知道是什么问题?另外你有给这个职业做武士刀之类的武器吗?是不是那三把2-4和1-3的刀?那么我下载的那个武士刀的mod名字叫什么katana的没起到作用,是不是冲突啊? 另外汉化文件怎么安装?我这个游戏目录里面没有mod这个文件夹。期待你的回答
春乌菈菈第一名 6.9.2017 klo 7.55 
打了mod以后怎么才能用忍者啊
Chonsu 30.8.2017 klo 4.26 
After asking for a LW2 version, may I ask for a WOTC version now? oO
AXC629 26.7.2017 klo 4.02 
Please update this for LW2!
King McKenna 17.6.2017 klo 11.05 
Please upgrade to LW2 !!!
Chonsu 7.6.2017 klo 15.29 
Hi there. Any chance this mod will be upgraded to LW2? Thanks :)
NHZ 25.1.2017 klo 2.41 
LW2?
Jason254 10.6.2016 klo 12.07 
汉化的使用方法:
不要替换Steam\steamapps\common\XCOM 2\XComGame\Localization\CHN文件夹里面的同名文件,而是用记事本打开汉化文件,把里面的内容拷贝到原来的文件的最后,如果直接替换,那么游戏会 变成英文
Sarezar 3.6.2016 klo 14.24 
Hi

I like the class, it's really fun to play.

From a thematical point of view, I would make the sword the main weapon, the shuriken the secondary weapon so that it hits with Aim (probably with a bonus because it's all about making it explode very close to the enemy, unlike a bullet), and you can always equip smoke grenade as utility item. The Shurikens can also be more than 3 since they will be using Aim.

Just an idea. It's fun to play as it is anyway.