XCOM 2
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Rogue Class Mod
   
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1.675 MB
Feb 6, 2016 @ 6:37pm
Jul 31, 2016 @ 11:13am
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Rogue Class Mod

In 1 collection by Isms
gg
25 items
Description

Adds a fully custom class, the Rogue, to the game. Includes full custom and unique abilities!
Inspired by the Scout from Long War and a new Ghost archetype, previously unseen in XCom.

Equipped with an SMG and a pistol, the Rogue uses high mobility to create flanking opportunities. With the Ghost tree, use concealment and damage bonuses to assassinate targets before returning to the shadows, and remaining there. With the Lone Wolf tree, create flanking opportunities that provide defense bonuses and extra survivability while on your own. Designed to take advantage of LWS' SMG PACK mod.

Fully revamped Lone Wolf tree!
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Supported Languages:

English

Chinese (Thanks Winter_Grasp!)

Russian (Thanks NaIM!)

French (Thanks Cornelian!)
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Custom Abilities

  • [Blindside] - Flanking shots with SMGs add 1 extra damage. This damage bonus scales +1 every 2 ranks. (1,1,2,2,3,3,4).

    Ghost Tree

  • [Ghost Pack] - Gain both the 'Conceal' and 'Phantom' perks, but take 15% more damage from all sources.

  • [Recon] - Scout the area, marking all targets in a large cone while remaining hidden. Can be used in stealth to contribute to the team while retaining concealment options. Adds +5 % aim and all marked tarets take 10-20% more damage.

  • [Concussive Shot / Sap] - Fire a concussive blast from your pistol, giving a chance to disorient your foe, stun your foe for 1 turn, or stun your foe for 1 full turn and leave them dizzy upon waking up, depending on multiple dice rolls, your rank, and the target's will. Sap can be used from stealth and retains concealment at the cost of two charges.

  • [Shadowborn] - Greatly reduced detection radius while concealed. Also, minor increase in crit and accuracy while in stealth.

  • [Battle Focus] - Build 1 focus each turn. focus adds 1 Mobility (max 5). Also adds 'Grand Finale' Ability. "Grand Finale" - take a shot that adds +1 damage per point of focus. Resets focus to 0.

  • [Last Wish] - Once per mission, upon receiving Lethal damage, feign your death for two turns and heal 5 hp. Try and reconceal upon awaking.

    Lone Wolf Tree

  • [Lone Wolf Pack] - The Lone Wolf gains 20 defense when alone. Allies within 5 tiles disable this bonus.

  • [Gun and Run] - Take a shot that allows you one move blue afterwards. Great for sticking your head out for a good flanking shot.

  • [Riposte] -Feign weakness, as you taunt your enemies into an easily parried attack. Parry the first attack against you with your pistol, deflecting and stunning the attacker if your shot lands.

  • [Keep Your Head Down] - Bring back Low Profile from Xcom EU/EW. Half Cover is treated as High Cover, at the expense of -5 accuracy.

  • [Rush of Battle] - Build adrenaline when enemies die. Each point adds 5 dodge (max 30). Also adds 'Cool Off' Ability. "Cool Off" - Spend all adrenaline, healing 15% missing hp per point of adrenaline spent. Resets adrenaline to 0.

  • [Blaze of Glory] - Strike at every enemy in range as you go down in a Blaze of Glory. But are you really dead?


    Scout Tree (Requires LWS Perk Pack or other mod for third tree)

  • [Scout Pack] - Convert to a Scout. Lose stealth and blindside, but gain improved vision, weapon range, and high ground bonuses.

  • [Focused Watch] - The Rogue no longer has reaction fire penalties with overwatch and can crit, but can only watch over small regions.

  • [Flush] - Fire a shot that encourages enemies to move. The shot is easy to hit with (+30 aim), but does reduced damage (-50% base weapon damage). Uses 2 ammo.

  • [On The Move] - Gain an extra starting action point each turn, but lose 6 mobility.

  • [Scouting Report] - Collect 1 intelligence each turn. Intelligence provides 1 offense and defense to all allies (max 5). Also adds 'Decisive Action' Ability. "Decisive Action:" - Spend 5 intelligence in order to fully restore one ally's action points to 2.

  • [Reposition] - All allies gain complete invisibility for one turn, but can only use movement commands. Allies return to previous state after one turn.

  • [Infiltrator] - GTS: All rogues gain lightning reflexes and +40 hacking.

    Removed Perks

  • [Self Sufficient] - The Rogue is less susceptible to mind attacks and can freely patch up any minor wounds and conditions if he hasn't used an ability each turn. EDIT: REMOVED

  • [Cheap Shot] - Strike at your enemy from the shadows. If the enemy is killed, retain concealment. EDIT: REMOVED

  • [Ambush] - Set up an ambush over a tiny area, striking the first unsuspecting enemy to cross over. Retains stealth. EDIT: REMOVED from game temporariliy. MAY consider putting it back in if re-vamped
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Note from the Author

The purpose of the Rogue Class Mod is to bring alternate playstyles to how the game is approached. The Rogue relies more on flanking the enemy for shorter range shots; therefore, relying less on RNG and more on combat strategy. This leads to very high risk, but highly calculated rewards. Balance will always be my number one priority for this mod. If your experience is either underwhelming or overwhelming in any way, please leave feedback so I can make adjustments.
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Known Bugs

1. If you have any problems at all, unsubscribe, delete the folder in steamapps\workshop\content\268500\618036260, and then re-subscribe. Seriously. This fixes 90% of problems.

2. If you load a game that has a soldier currently playing dead, when he gets up, he won't be able to move. You can resolve this by saving and reloading after he's gotten up. Simple enough solution, no idea how to correct the bug though.

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Other Recommended Class Mods

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Also check out my other mod: Smart Overwatch! For more tactical/advanced use of the overwatch ability.
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xylthixlm - Shadow Ops Pack – (A complimentary set of classes)

Rumrunner's - Field Medic

Trooper Class Mod
Popular Discussions View All (9)
82
Jul 27, 2017 @ 7:03am
Bugs and Compatibility
Rauch
59
Apr 11, 2017 @ 11:24pm
Feedback and Improvement Ideas
Rauch
10
Jul 13, 2017 @ 3:35am
Alternate Rogue Suggestion for Long War 2
InterventoR
1,031 Comments
TITANMASTER25 Feb 11 @ 7:50pm 
@Gust mine crashed, but try yourself ig
Gust Jun 11, 2023 @ 7:45am 
works in WOTC?
Tabbou26 Aug 25, 2021 @ 10:06am 
Makes loadings slower and sometimes game glitch between missions...
Not a good deal
Battle connoisseur May 3, 2020 @ 11:15am 
there is a bug with last ability. It doesnt regain controls after faking death for 2 turns.
Haywire Aug 10, 2019 @ 1:22pm 
Grats on the new job and wife Isms. Sorry to hear this won't get an update but life has to come first. :-)
Deadput Aug 8, 2019 @ 1:40pm 
This class was a really good one back in the day. Thanks for the update and hope you are doing alright.
Isms  [author] Aug 8, 2019 @ 1:24pm 
I just wanted to give another update. I won't be working on this mod anymore. If you ever look inside the code, you'll probably notice that I am NOT an experienced programmer. I just got curious one weekend and this took off a little too far. I've gotten a new job that is very demanding, got a new wife that is even more demanding (kidding), and I'd have to re-teach myself how to port this over to WoTC.

Don't expect any updates unless some Hero knows how to update this mod and can navigate my messy MESSY code.

Cheers!
Nijugo-Cinq Apr 25, 2019 @ 4:47pm 
all of these people poking this fucking mod, JUST STOP
Arkhangel Apr 24, 2019 @ 11:16pm 
@Aatrocy: when Isms has time, and can get WoTC, or when someone else ports it with his blessing. till then, we wait. after all, we recently got the Bruiser, Anarchist, Fury and Headhunter ported over of Grimy's.