Counter-Strike 2
Этот предмет несовместим с Counter-Strike 2. Пожалуйста, прочитайте справочную статью, почему этот предмет может не работать в Counter-Strike 2.
Оценок: 72
Valley [WIP]
   
Наградить
В избранное
В избранном
Удалить
Режим игры: Классический
Метки: Map
Размер файла
Добавлен
Изменён
60.988 MB
20 дек. 2015 г. в 13:58
25 янв. 2017 г. в 16:11
Обновлений: 18 (просмотреть)

Подпишитесь, чтобы загрузить
Valley [WIP]

Описание
Work in progress

A defusal map set in a Silicon Valley office campus
Комментариев: 17
[BOOM] Code-C The O.G 18 апр. 2019 г. в 14:54 
@Vaya . Bro please add deathmatch gamemode immediately.
¡Vaya!  [создатель] 26 июл. 2017 г. в 10:52 
Nah man that ain't me son.


you'll see why soon why we aren't progressing this one. you're getting something hella better so don't fret <3
DAVIDWANG1119 25 июл. 2017 г. в 19:22 
can you pls finish this map
rassvet 30 июн. 2017 г. в 22:29 
IT WILL BE FUN

rassvet 30 июн. 2017 г. в 22:28 
MAKE PLS CT MODEL SAS,GSG9 AND GIGN T MODEL ANARCHISTS,PHOENIX AND SEPARATISTS,I WILL BE GRATEFUL :steamhappy::steamhappy::steamhappy:
Bevster 17 мар. 2017 г. в 10:29 
de_valley aka de_personality_disorder :steamsalty:
Meurglis3 7 фев. 2017 г. в 0:43 
Nice map. Finish it!
LukenotLucas 16 янв. 2017 г. в 13:55 
Hello! I really like the map, and the only thing I found that annoyed me a little is the clipping on some of the stairs, on some of the stairs the clip misses the first step. Causing a tiny jolt in your vision when going up them. (http://imgur.com/a/Rvdri) Here's a couple screenshots of these stairs. Other than that, map looks great. I haven't played a game on it yet but I'm looking forward for the playtest whenever TopHattWaffle gets to it!
SaxOps1 4 окт. 2016 г. в 4:00 
Overall, I like the map, but it is WAY too heavily T sided! A site needs to be further away from T spawn, so that the CT's have enough time to setup smokes and such.
Kysarah 4 окт. 2016 г. в 3:30 
First of I really liked the map, great design felt massive but some things did slightly bug me.

Biggest would be how small the middle is compared to the rest of the map. From the play we just did it felt like quite a big map, yet middle just felt really small in comparison and slightly irked me.

This might just be me but the bomb sites feel compressed with minimal area to plant, mind you i'm used to inferno/cache bomb areas.

Some bits when falling on them made no noise, could just be audio bug not sure.