Total War: ATTILA

Total War: ATTILA

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Less Army Campaign Movement
   
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Tags: mod, Campaign
File Size
Posted
Updated
525.019 KB
Sep 19, 2015 @ 5:41am
Dec 10, 2015 @ 12:48pm
3 Change Notes ( view )

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Less Army Campaign Movement

Description
This mod lowers all unit forces movement range on the campaign map. It's lowered by only around 33% on all values to have a closer approach to realistic movement for 4 or 12 Turns Per Year on the campaign map. Very compatibale with other mods that do not modify the campaign movement tables.

Fixed using the Assembly Kit to improve compatibality with current and future patches.

Updated and working for

The Last Roman
Empire of Sands
Age of Charlamagne
35 Comments
sizarieldor2 Mar 19, 2022 @ 8:36am 
doesnt work
Henrik Insane Mar 1, 2020 @ 11:43am 
please update!!
Sheph Feb 6, 2019 @ 5:51pm 
There is a much better way to mod movement points than mess up everyone's land_unit tables. Not many players will be able to use this mod without compatibility issues.
Ligon Flarius Dec 14, 2018 @ 2:44pm 
Is it really believable that there is only one mod aimed at doing that and this single mod doesnt work?
Barrakuda Dec 26, 2017 @ 1:09am 
This mod is not work
Ligon Flarius Nov 15, 2017 @ 9:28am 
Is this mod actually up to date and working?
Greq7 Aug 16, 2017 @ 2:36am 
and att_bundle_faction_imperium_level_2 att_effect_force_navy_campaign_movement_range faction_to_force_own "(number of moving points extra to normal speed)" start_turn_completed also in same table
Greq7 Aug 16, 2017 @ 2:34am 
att_bundle_stance_navy_double_time att_effect_force_all_campaign_movement_range force_to_force_own in table start_turn_completed in effect_bundles_to_effects_junctions_tables
Greq7 Aug 16, 2017 @ 2:29am 
Navy can move up to 250 % of vanila stats