Total War: ATTILA

Total War: ATTILA

Not enough ratings
Cavalry Take Impact Damage.
   
Award
Favorite
Favorited
Unfavorite
Tags: mod, Graphical
File Size
Posted
8.102 KB
Sep 17, 2015 @ 11:37am
1 Change Note ( view )

Subscribe to download
Cavalry Take Impact Damage.

Description
A mod that does a single, simple, small thing.

Cavalry take impact damage, same as anyone else. This mod exists for testing purposes, as it will result in light cavalry getting utterly crushed even more so then they already have.

Additionally, cavalry fights will obviously end much faster.
17 Comments
Tycherious Aug 14 @ 4:36pm 
@PinkUnicornLover
@WalrusJones
Large impact damage is off in mk1212ad already!
WalrusJones  [author] Jul 17, 2021 @ 4:00pm 
If they modify the games base rules there may be a conflict.
PinkUnicornLover Jul 17, 2021 @ 2:15pm 
Is this compatible with 1212AD?
WalrusJones  [author] Aug 4, 2018 @ 8:05pm 
KV-rules is a very common file that mods touch, and I know for a fact that cinematic combat actually touches it.

Sadly, you also need to fiddle with it in order to make the combat mechanically sound....

Of course, it is still possible to make things more compatable, but I honestly don't remember how well I did this 2-3 years ago.
Zephif cp_dustbowl team Feb 21, 2018 @ 10:56am 
Awesome mod!!! I only wanted to tell you this mod conflicts with "cinematic combat" mod (what it does is having always 100% chance to have a killing animation). I don't know if you were aware of it.
Spirit_breaker - SRB Oct 28, 2016 @ 4:02am 
Hi my friend! :) First I want to thank you for making this mod. It's great! :) Second, I would like to ask you for help because I can't download it. :( Can you send mi some link or something like that from where I could download? Thanks for your time man!
WalrusJones  [author] Feb 25, 2016 @ 7:11am 
This is a single line of KV rules, it has nothing to do with tuskmod.
Xbord Feb 25, 2016 @ 4:32am 
Are all of your mods bundled in the Tuskmod Steam Workshop Edition? Idk if I should still install this
WalrusJones  [author] Sep 20, 2015 @ 8:29pm 
Hence, why I need to remake huge gaping chunks of the mod.
MINOS Sep 20, 2015 @ 7:20pm 
yeah u have to use the assembly kit currently thats working fine