METAL GEAR SOLID V: THE PHANTOM PAIN

METAL GEAR SOLID V: THE PHANTOM PAIN

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[FULL GUIDE]How to Get FOB(s) Without Invasions!
By Dai
Guide on how to build FOBs without having to deal with its terrible game mechanics.
   
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The Steps
If you have already unlocked your FOB and have beaten the mock-infiltration, then sorry, you must restart your save, or ask someone that has not completed mission 22 for their save game.

1. The first time you deploy on mission 21, shortly in the beginning of the mission you will get a call about an invasion in your MB (mission 22).

2. Accept the alert and complete mission 22.

3. Game will ask you to purchase FOB, get it. Those that restart will not need to buy it again.

4. When the tutorial for a mock-infiltration pops up (after building your security team), DO NOT start it. It is imperative that you NEVER complete the mock-infiltration tutorial.

5. To get out of the forced screen, break the internet connection in the game in any way you want. You can also end the process or find a way to exit the game. The whole point of this is to not access the iDroid while connected in the ACC. In other words, step 4 could be skipped if you purchase the FOB and run security measures outside of the ACC.

That's it. Remember to never complete the tutorial.
THINGS TO LOOK OUT FOR
-If you access the iDroid while in the ACC (by accident or whatever), then you will be in the forced screen again. You must repeat step 5. If you are in your ACC, then do NOT use the iDroid while connected. Hit esc and disconnect before entering the iDroid while in the ACC.

-If you want to connect online (to get dailies or build more FOBs) without seeing the forced screen, then connect online outside of the ACC. In other words, connect in the MB, or connect during a mission, side ops, or free roam.

-Make sure you are disconnected when in the ACC.
FOB Online vs. Online only?
This may or may not work: There might be a way for those that wants to play FOB, but only Online vs. Online. Currently offline players get punished from light to heavy.

Basically have 2 back ups of the saves. Save1 is non tutorial completed. Save2 is tutorial completed with FOB progression. Before you go to sleep or offline, boot up Save1 and connect online at least once so the game registers that your profile has currently not completed the tutorial and will lock you out. When you do decide to play again, boot up Save2.

Idea works in theory, but I do not know how the server prioritizes save information and profile logs. By profile logs, I mean that for a regular player that goes through the regular FOB progress, before he/she sleeps the log of all their resources and staff get sent to the server. Then whatever damage incurs are sent back to the user after connecting online.

Think about it this way: I was unfortunate to have wasted 50 hours of my first playthrough, only to have gotten past the FOB tutorial (point of no return) and realized how inadequate it was. I then proceeded to make a new save to get to mission 22 again from scratch. The FOB was already made previously, so no prompt to purchase an FOB came up again. My espionage points remained in tact as well, so the server does log the online data and is seperate from client data. But my newly created save seemed to be an off switch for the infiltrations since I have not completed the mock tutorial.

If it doesn't work, then perhaps the game creates a unique ID every time the tutorial is done, and assigns that to your profile log. There are some issues with this logic as well though.

I am too busy enjoying the SP of the game at the moment, so someone else that has time to test this should update some info/discussion here. Thanks in advance.
62 Comments
Hawk Feb 19, 2017 @ 9:59pm 
One thing I've noticed consistently is that your GMP goes WAY down when playing offline, yet I'm not doing FOBs yet, not sure why there is such a significant difference in what you get in the damned game vs. what you get in the game while online. Japan I guess..

That said I suppose that's not that much of an issue since you're not playing offline constantly, although you can not customize anything without being in the ACC so there's that snag.
Just Kidding Aug 10, 2016 @ 8:33pm 
Seems like a bunch of effort for nothing. I never got invaded untill I started doing the "events." Figured that would be the case, but I wanted to try anyways. Though I suppose if you had several FOB, you might pop up on someones radar.
jamaica hoover Jul 26, 2016 @ 5:02am 
cancer pic
netgyrl Feb 8, 2016 @ 8:44pm 
Confirming my own question: I have 2 FOB's and as long as I make sure I am in offline mode when accessing the the iDROID in the ACC I have not been forced to play the invade mission and I have not had any an invasions on my FOB. Online mode causes no problems while at motherbase or out in the field, I can access the iDROID without being forced to do the invade mission even while online.
Ravi369 Jan 29, 2016 @ 8:23pm 
I just tried A Garden Gnome's method to skip the forced screen and it worked for me.
netgyrl Jan 24, 2016 @ 12:56pm 
Does this tactic still work? (I am on PC)
Madvillain Oct 5, 2015 @ 12:32pm 
As far as I can tell the idroid works perfectly from ACC as long as are offline.
AJKahn Oct 5, 2015 @ 11:00am 
Does this mean that I won't be able to do any CUSTOMIZATIONS? As I believe they are only available while you're in the ACC.
Madvillain Oct 4, 2015 @ 2:07pm 
So it seems like the only reliable way to stop yourself from being forced to do FOB is to keep it the game in offline. I booted the game in online mode while in the field, first time i opened idroid it let me do stuff, the second time it locked up forcing the training.

Do we still seem to think that if you keep the game offline and never do the training we are safe?
Ojaa Oct 4, 2015 @ 6:33am 
Doesn't work anymore.
Forced screen appears anywhere if you open iDROID and if you connected.
Not only ACC. Anywhere.