Sid Meier's Civilization V

Sid Meier's Civilization V

47 ratings
The "Oh yeah I play wide" Mod
   
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1.050 KB
Jun 29, 2015 @ 2:32pm
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The "Oh yeah I play wide" Mod

Description
This was a test to be able to have the minimum distance between cities be 0 spaces. Also, making a city increases happiness. That, and settlers take one turn to make. Have fun XDXDXDXD :D:D:D:D
68 Comments
Yoda Nobunaga Jan 17, 2022 @ 6:53pm 
Crying right now.
brian76 Jun 7, 2021 @ 10:47am 
city range no longer works It was a awesome mod when it did work.
Snobasocks™ Jan 18, 2021 @ 2:54am 
Works in all except city placement range
Yoda Nobunaga Feb 17, 2020 @ 10:34am 
Also, city names run out rapidly and I think that's a source for crashing. Maybe make a companion mod that makes it so city names do what Civ III did with "Washington, New Washington, Washington 2, New Washington 2" and so on.
Yoda Nobunaga Oct 22, 2018 @ 3:27pm 
So far, it works as intended. There is very little reason to ever have cities that close so they don't usually do that, but on occasion it's useful and the spam is more historically accurate, especially if you have a TSL map with tons of open space. Being able to purchace settlers for 10 gold is enormously useful and changes the dynamic of the entire game. Some may say this mod is OP, but I think it's just right. The AI spams cities (depending on their flavors) and it makes everything better, especially for a war monger like me.
Kadapunny  [author] Aug 18, 2018 @ 1:49pm 
i really don't know so go have fun and try it out
maybe I can update it in the future to have the ai play more aggressively expansively or something
Yoda Nobunaga Aug 17, 2018 @ 12:02pm 
How does this affect the AI?
minniefinnie Jul 10, 2018 @ 4:39am 
yes it is
Kadapunny  [author] Jul 8, 2018 @ 5:07pm 
no it isn't
minniefinnie Jul 8, 2018 @ 12:12pm 
thats op