Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
There is a little missing texture between last and 2nd on both sides. IDK what it is but everyone has it. Aside from that tiny thing, I for one love the visual design. Biodomes always die without constant outside help and I love that the map reflects that. 10/10
I run this map on my server with 11v11 bot overhaul.
We also run a hand crafted rebalance mod, made by myself and a few members of my community.
connect 192.154.225.241:27015
You can add me if you have issues connecting, or just comment.
We are aboutta launch our largest update. Major content update #5 "Team Fortress End Game"
Pros: - unique in a good way
- seems playable, haven't tested in a full server tho
- looks beautiful
- nice amount of ammo/health
- cool theme/scene
- the map size is fine (on disk as well :P)
Cons: - maybe a bit too much flanks
- some questionable edges on walls/roofs/props etc.
(- sniper mains will hate)
To do:
- airbox/scenes need some tweaking (*cough* spawn *cough cough*)
- fix the texture bug between 1st and 2nd point (blu side)
- release the final version ASAP, the map is nearly ready for that already
To not to do:
- remake the map
Final verdict: 9/10 - Excellent
DO It AND SUFFER