Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Change log
~ Fixed cubemaps being projected onto deleted brushes.
~ Reduced overall cubemap quality.
~ Reduced the size of some textures.
~ Removed unneeded light/shadow options from various props.
~ Removed Melee only trigger and filters.
The map has also been split into a DR_ version and VSH_DR_ version. The VSH_DR version can be found here - https://steamcommunity.com/sharedfiles/filedetails/?id=471833040
If you want to use the downloaded maps, copy them to:
C:\Program Files (x86)\Steam\SteamApps\common\Team Fortress 2\tf\download\maps
The map itself is fine, but some people experienced crashes. Some crashed while cycling throught spectator cameras, others by just selectign a team and a class.