Sid Meier's Civilization V

Sid Meier's Civilization V

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Byzantium (Alexios I)
   
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12.405 MB
May 31, 2015 @ 7:58pm
Apr 26, 2020 @ 9:28am
19 Change Notes ( view )

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Byzantium (Alexios I)

In 1 collection by JFD
JFD's Civilisations
148 items
Description
BYZANTIUM (ALEXIOS I)
UA: KOMNENIAN RESTORATION
A 5-turn Golden Age begins upon the outbreak of war with a major Civilization, the length increasing for each of your cities under their control. +100% City Strength during Golden Ages.

UU: LANTERNAS (GALLEASS)
Only Byzantium can build the Lanternas, a unique Galleass. The Lanternas has a chance to withdraw from combat when faced with a melee attack. During Golden Ages, this unit heals 15 damage every turn, even when performing an action, making it most effective during long, drawn-out wars.

UU: MEGAS DOMESTIKOS (GREAT GENERAL)
The unique Megas Domestikos replaces the Great General for Byzantium. In addition to the standard bonuses that the Great General possesses, units that are promoted within two tiles (including the Megas Domestikos' tile) of a Megas Domestikos will receive an additional random promotion for free. If a Golden Age begins and Byzantium has no active Megas Domestikos, it will receive one for free.

PATCHNOTES
  • v6
  • Various standardization tweaks and fixes.
  • UA Golden Age Length is now increased for each city controlled by the opponent.
  • Varangian Guard UU has been replaced with the Megas Domestkios, a Great General replacement.

LINKS
See below for troubleshooting and more info.

Home Page[forums.civfanatics.com]
Modding Blog[jfdmodding.blogspot.com]
Guide to Civ V Mod Installation [jfdmodding.blogspot.com]

DISCLAIMER
Sid Meier's Civilization V, Sid Meier's Civilization VI, Sid Meier's Civilization Beyond Earth, Civ, Civilization, 2K Games, Firaxis Games, and Take-Two Interactive Software are all trademarks and/or registered trademarks of Take-Two Interactive Software, Inc who do not sponsor, endorse or otherwise authorise these mods.

By downloading and/or installing this mod you are agreeing to the following terms. This mod is distributed for free and provided as is, without any warranty of any kind whatsoever. You are using this mod at your own risk. You may not re-distribute, re-host, share, alone or as part of a bigger package this mod or its assets for any commercial or non-commercial purposes except where expressively and in verifiable writing given the permission to do so by the authors of this mod. All rights not described in this license agreement belong to their respective owners.

BUY ME A COFFEE
If you enjoy the work I do, you might consider buying me a coffee with the link below. My mods will always remain free and open-source, however, so entirely up to you!

[www.buymeacoffee.com]
62 Comments
sami.jan Aug 20, 2022 @ 10:43am 
For some reason, enabling this (Alexios I) mod disables the Michael VIII one.
XeYN May 22, 2022 @ 10:40pm 
P社梦幻联动:steamhappy:
Terrorxide Apr 19, 2020 @ 10:15am 
Oh, hold up. An update around an hour ago. Good to know that you still maintain the good ol' Civ 5 mods. Time to see if that bug is done for.
Terrorxide Apr 19, 2020 @ 9:55am 
I have the golden age issue stefvanwoensel mentioned too. Using the Megas Domestikos to build a citadel also just spawns another MD.
Lucius, the Heavenly Dragon Apr 18, 2020 @ 4:51pm 
I like the Megas Domestikos.
Lisan Al-Gaib Apr 17, 2020 @ 11:51pm 
Put varegue guard back please!!
Stef Apr 16, 2020 @ 11:45am 
The Megas Domestikos also spawns for other civs than Byzantium. Have mod loaded (but not playing with or against Alexios) and as soon as I get a Golden Age a Megas Domestikos appears in my capital.
Nurr Dec 29, 2016 @ 7:13am 
I agree with Jarl. Plus, swordsman is a too early unit.
Seósaidh MacEanruig Dec 9, 2016 @ 5:13pm 
I feel like the Varangian Guard should replace longsword men. Partially because both the R.E.D. and Ethnic units mods have terrible byzantine longsword models.
ChevdeMetz Apr 24, 2016 @ 5:48pm 
@Joey Salads thats the mod events and descicsions