Cities: Skylines

Cities: Skylines

Este objeto no es compatible con Cities: Skylines. Consulta la página de instrucciones para saber por qué razón no es compatible con Cities: Skylines.
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Cimtographer
   
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471.296 KB
7 ABR 2015 a las 5:15 p. m.
19 MAY 2015 a las 10:07 a. m.
15 notas sobre cambios ( ver )

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Cimtographer

Descripción
This mod is no longer being mantained. See https://steamcommunity.com/sharedfiles/filedetails/?id=1485051886 for a working version.

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Instructions to Import
  1. Go to .terrain.party[terrain.party] and download heightmap (18km is 1:1 scale). Open the readme and copy the coordinates.

  2. Start a new game with the map, there should be a new road button on the right of the toolbar. Paste your coordinates into the coordinates box.

  3. Click on Load From terrain.party and wait for the file to download and load.

  4. Clean up the terrain, smoothen out the spikey bits. Then click on the "Load From overpass-api.de" button.

  5. It'll lag awhile while it downloads the file (If you're choosing a big area or your internet is slow it's highly recommended to download the file from OpenStreetMap first and use the Load OSM from file option instead!) After it's done loading click on "Make Roads" and it should start drawing the roads.

Or you can load the map data from disk. The path is the location of your OSM file (by default you should just need to move the map file into your documents folder). You can export the file from openstreetmap.org. Click "Load OSM From File".

Parameters
The scale is based on real world scale, not the bounding box, adjust this if your terrain.party heightmap is on a different scale. (Not working correctly!) The tolerance is the amount the mod will remove extra points to simplify the data. The Curve Tolerence is the leeway the mod uses in fitting curves to the map points. The tiles to boundary is the maximum number of game tiles from the middle the mod will draw on. There is a 32767 limit on the number of road segments. There is also a limit on the number of "zone blocks" in the game, so this can be the cause of the "too many objects" error as well. I would recommend something like the Better Bulldozer mod to clear some sections if you're hitting the limit.

Export to .osm
Click the export to osm button to export your city into an osm map. You can view this on any of the offline osm viewers like Java OpenStreetMapEditor. The file will be in your main city skylines folder and named after your city. More detailed instructions here.

Known issues
Scale isn't working correctly. If you have any other issues please tell me which coordinates you used!



If you like my mods you can further support me by checking out my own game currently currently on Steam, thanks!

Source: https://github.com/lxteo/Cities-Skylines-Mapper

© OpenStreetMap contributors
Discusiones populares Ver todo (11)
42
2 JUN 2019 a las 9:46 a. m.
GUIDE: HOW TO MAKE THIS WORK
stubblychin
12
30 OCT 2018 a las 11:41 p. m.
[HELP] "System.OverflowException: Value Too Large Or Too Small" Error. Any fixes?
propagandaxcontrol
5
9 SEP 2016 a las 9:59 p. m.
Help Please
#WINDOWLICKER#
364 comentarios
Dvasong_***** 9 MAR 2023 a las 6:10 a. m. 
⚠️DEAD, DOESN'T WORK ⚠️UNSUB⚠️
Pacebreaker 20 MAY 2019 a las 9:41 a. m. 
Mine too. Game crashed. Help please.
Timelord Sheep 3 MAY 2019 a las 10:42 a. m. 
It crashes after I load. IDK what to do to fix it.

I'm simply loading from terrain.party.
孙子彬法 30 OCT 2018 a las 11:47 p. m. 
请问有人和我一样吗?进入到了生成道路的环节.帮帮我,谢谢.:steambored:

Invalid IL code in Mapper.RoadMaker2/<MakeRoad>d__5:MoveNext (): IL_0223: stfld 0x040000c0

[System.InvalidProgramException]

Details:
No details
Cronks 21 OCT 2018 a las 5:37 p. m. 
I load from terrain.party, it works
I load the osm file, it works
I create rode: 0 NODES, 0 SEGMENTS

it doesn't create roads over terrain?
CEO Dan 7 OCT 2018 a las 4:09 a. m. 
It works. 2018-10-7
How to make it work:
1) This mod is outdated.
a) Unsubsribe this mod
b) subscribe to new one instead:
https://steamcommunity.com/sharedfiles/filedetails/?id=1485051886
2) Start game and disable all mods (allow only Cimtographer), then exit
3) Follow this guide: https://steamcommunity.com/workshop/filedetails/discussion/416064574/343787920122905051/
Warning!!! Read comment section of the guide. It is updated in the comments! Comment by eliz964, 5 Feb 2017
¯ \ _ (ツ) _ / ¯ 1 OCT 2018 a las 11:13 p. m. 
click ''Load from terrain.party'',then game crashed.2018-10-02 14:13:21
Nougathörnchen 11 SEP 2018 a las 7:19 a. m. 
shit..
Invalid IL code in Mapper.RoadMaker2/<MakeRoad>d__5:MoveNext (): IL_0223: stfld 0x040000c0

[System.InvalidProgramException]

Details:
No details
PVB 5 SEP 2018 a las 9:15 a. m. 
This MOD should be marked as incompatible it's outdated, and roads importing doesn't work, one of the reasons is that OSM provider doesn't give to download that much data (at least if you try to pull average size city).
DevilMayCry31a42 18 AGO 2018 a las 11:40 p. m. 
I recompile due to Invalid IL code error. please check https://steamcommunity.com/sharedfiles/filedetails/?id=1485051886