X Rebirth
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Squad members Jump To Skunk
   
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2015년 3월 18일 오후 2시 19분
2018년 1월 24일 오후 12시 22분
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Squad members Jump To Skunk

설명
Lets all your ships jump to you instantly instead of boosting, so your Squad members are able to keep up with you.
I recommend to use this mod with MoreJumps mod.

Details:
If you arrive at a new zone and you have capital ships in your squad that follow you, they will immediately jump to you after Yisha gave them the coordinates (she volunteered to act as a jump beacon). Works only for followers in the same cluster.
As a lot of jumping is involved that way, I recommend to use the "More Jumps" mod: http://steamcommunity.com/sharedfiles/filedetails/?id=410936896

Version:
*1.5 lets ships jump across clusters
*1.4 lets squad members of squad members etc. jump to you, too
*1.3 public release

Known issues:
*None

Mod Incompatibilities:
*will not work properly with the current version of "carriers", I'm working on it
*ships will always use fuel for the squad jump, even with "no jump fuel for playerships" mod (i do not intend to change that atm)
*there is a small change of incompatibility with other mods that change move.generic.xml but nothing bad can happen

X:RB Version
*working for 4.3
*should work with all other versions of the game as well

Savegame compatible:
*Yes

Uninstall:
*Unsubscribe

Future work:
*None

Feedback and bugreports are welcome.
인기 토론 모두 보기(1)
2
2018년 1월 24일 오후 1시 57분
Debug XR 4.30
bioscmos303
댓글 27
rubyismycat 2020년 8월 22일 오전 10시 24분 
thanks anyway your mod saved a thousand ships
janda  [작성자] 2020년 8월 22일 오전 9시 58분 
@rubyismycat Sorry, I can't do that. Maybe you could ask one of the active moders to update it.
rubyismycat 2020년 8월 16일 오전 2시 19분 
please update your fabulous mod
janda  [작성자] 2018년 1월 15일 오후 2시 48분 
yes! only ships with a jump drive
bioscmos303 2017년 12월 20일 오후 4시 35분 
only cap shipr? no small fighters?
voice of enigma 2017년 7월 30일 오전 6시 34분 
works with 4.1
SpееdBяедкея 2016년 3월 3일 오전 5시 08분 
works 4.0?
Walker Evans 2016년 1월 28일 오전 11시 17분 
The Carrier mod redirects calls to move.generic for carriers to its own version (move.generic.carrier) because they have to wait for their fighters to dock first. That's why carriers don't jump to the player ship with this mod if the Carrier mod is also installed.
Kreiber 2016년 1월 24일 오전 3시 12분 
Leads to conflict. Ships around stations, stops and does not continue movement further.
janda  [작성자] 2015년 10월 11일 오전 7시 10분 
i do not plan to change anything as i do not play X:R currently.
i think carriers just don't use my script