Portal 2

Portal 2

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Description
This collection gather maps demonstrating or needed glitches and unusual use of items.
Items (7)
Yin & Yang
Created by Čolibri
This map can only be solved by exploiting glitches. The necessary glitches (and many others) are indicated in my guide: PeTI plus Cette salle ne peut être résolue qu'en exploitant des "glitches" (bugs). Les glitches nécessaires (et bien d'autres) sont indi...
Glitchy & Scratchy
Created by Čolibri
In this map items are used in an unusual way; and some glitches must be exploited to solve it. Bonus glitch: the blue ball is destroyed when the piston is activated while it is near. The necessary glitches, and many others, are indicated in my guide: PeTI ...
Science Museum v2
Created by Čolibri
This map shows a variety of attractions and demonstrations, performed only with the PeTI puzzle editor (see my guide: PeTI plus). Several of these devices are subject to the random conditions. The management disclaims all liability in case of not functioni...
Panel bug
Created by Čolibri
This page is only intended to show a bug I have encountered with grating and glass panels when making my map BooBooL, and got screen shots, but don't dare use it in a final map. I show it also in the Science museum. It was also noticed by Geneosis here. I ...
Funnel-cube bug
Created by Čolibri
This map was made to show a bug coming with the last update of PeTI editor (08/17/2012). Put a portal to the end of the ceiling funnel and an other one on the wall at right to push the ball. Now change the second portal to the third white cell. The ball fa...
Science Museum II
Created by Čolibri
This map presents diverse curiosities (glitches) and demonstrations realized only with the PeTI map editor (Puzzlemaker) and the add-on BEE2. See my guide: PeTI plus. Some of these devices are subject to unpredictable conditions; it will maybe necessary to...
Oh My Gotcha!
Created by Čolibri
This map was made especially to implement some glitches, and to test items that I created with Hammer. Cette map a été faite surtout pour mettre en oeuvre quelques glitches, et pour tester des objets que j'ai créés avec Hammer. #BEEMOD2 v2.5 + custom items...