Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Better Building, Skill and Trait Icons - Emperor Edition
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Tags: mod, UI
File Size
Posted
Updated
17.706 MB
Oct 30, 2014 @ 9:38am
Nov 1, 2020 @ 1:21pm
26 Change Notes ( view )

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Better Building, Skill and Trait Icons - Emperor Edition

In 1 collection by Deus_0101
Rome 2 mods by DeusEx010101
7 items
Description
Why another "building icons" mod?
These updated icons add more detailed information to the icons. Building icon backgrounds now accurately represent the income type that they provide. Icons now show some of the bonuses they provide and how they affect public order.

City building and management is easier and more intuitive. No need to rely on remembering stats from tooltips or using complex building planners. The basic information you need is right there.

Traits and Skills icons are colored based on what they are.

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BUILDING ICONS ONLY (compatible with TTT / Other Traits and Skills mods)
http://steamcommunity.com/sharedfiles/filedetails/?id=335368121
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TRAIT AND SKILLS ICONS ONLY
http://steamcommunity.com/sharedfiles/filedetails/?id=335227243
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SAVE GAME COMPATIBLE

Uses vanilla Emperor Edition Icons

Icon colors have been enhanced so they do not look "washed out"

Background colors have been changed to match the building income type
  • brown = provides local or subsistence income
  • yellow = provides cultural income
  • blue = provides maritime income
  • green = provides agricultural income
  • grey = provides industrial income
  • red = provides military units
  • note: some buildings provide multiple types and have a "split color" background.

Left side of building icons show arrows for the buildings bonus types
  • white = bonus to all income
  • yellow = bonus to cultural income
  • blue = bonus to maritime income
  • brown = bonus to local income
  • green = bonus to agricultural income
  • grey = bonus to industrial income
  • red = bonus/buff to military
  • yellow wheel icon = provides research bonus

Right side of building icons show a green or red mask if they affect public order

Skill icons now match the color of the stat they are associated with.
  • yellow = authority
  • red = zeal
  • purple = cunning

Skill icons have a star on them if they are from the branch that is the characters main attribute
  • authority = diplomats
  • zeal = champions
  • cunning = spies

Skill icons now have a roman numeral that represents what level in the branch they are.

Trait icons are now colored based on the type of trait
  • red = bad
  • green = good
  • grey = mad

BONUS - Selected unit background is now brighter so it is easier to tell which ones you have selected. This is now a seperate mod. Brighter Active Unit Color

I do not have the time to test all buildings using all factions. I have done my best to ensure the information is correct based on the encyclopedia and data files. If you find any inconsistencies or errors please let me know which faction and which building and what the issue is, a screenshot would be helpful. Thanks.



310 Comments
LWH Mar 28 @ 9:46pm 
单独用是工作的 那就是有没有绿色食物红色脸谱这些标,只是有个UI工作把这个都囊括进去了 只需要打一个:steamthumbsup:
Dream Hunter Jun 30, 2023 @ 10:56am 
Was wondering why it was showing the negative food icon but no food requirements DEI.
Ursulesku Jun 3, 2023 @ 12:10pm 
Deus, thank you for your reply!
Deus_0101  [author] May 16, 2023 @ 1:16pm 
DEI modifies the database to change building and skill trees and traits. It would require a completely different set of icons (an entirely separate mod). So 'no' this cannot be fully compatible with DEI.
Ursulesku May 14, 2023 @ 2:19am 
"Please update, make it compatible with DEI, and it would be nice if you called your grandparents once in a while." - have you called you grandparents? Is this mod dei compatible? Kindest regards :*
My Name is Jeff Apr 19, 2023 @ 3:16am 
Working.
kuvvetmira45 Dec 26, 2022 @ 5:19am 
That is a very good mod. Well done!
Reno Mar 19, 2022 @ 10:23am 
Working
33'_Division_Charlemagne Feb 10, 2022 @ 9:34am 
I am using it in several campaigns .. amazing mate;)
33'_Division_Charlemagne Dec 4, 2021 @ 3:10am 
Thank you very much for your answer man.