Arma 3
27 ratings
Tango Hunt: Procedural Firefight Generator
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer, Coop, Zeus
Scenario Type: Infantry, Vehicles
Scenario Map: Altis
Meta: Dependency
File Size
Posted
Updated
142.559 KB
Oct 26, 2014 @ 9:38pm
Apr 3, 2015 @ 9:43pm
3 Change Notes ( view )

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Tango Hunt: Procedural Firefight Generator

Description
Tango Hunt is a procedurally generated scenario. The objective is for the players to clear an area of enemies. Random elements ensure that no two playthroughs are the same. Website, source code, documentation and bug tracker at https://github.com/dharmab/a3tangohunt

Features

* Randomization of most mission parameters, including the location, the number of enemies and their weapons, enemy locations and AI behaviors, time of day, weather and more. Play a dozen times and adapt to a dozen different situations.
* Difficulty scales to the number of players. Play with two people and you'll fight a small force. Play with ten and you'll have a huge firefight with multiple enemy squads.
* Most random elements are customizable through mission parameters. Think you can handle more enemies? Want to fight at night or in a storm? Crave some urban or vehicle combat? All of these and more can be customized to your skill level and preferences.
* Selectable factions and loadouts. Choose from Grenadier, Automatic Rifleman, Antiarmor Specialist, Designated Marksman and Combat Medic and all of the Arma 3 factions, plus popular mods.
* Spectator mode (powered by F3 spectator)
* Zeus support
* Compatible with popular gameplay mods. Tested with Advanced Gameplay Mod and Task Force Arrowhead Radio.
* Open source and public domain. You are free to modify this mission to your preferences.
7 Comments
Tarnished Sep 6, 2016 @ 6:59pm 
Facking Sweet
rtwfroody Nov 2, 2014 @ 7:29pm 
Very handy to just play a quick engagement with no back story, driving to the AO, etc.
Terry Nov 2, 2014 @ 7:16pm 
Shole: I was having that issue recently with some custom missions I was playing around with. I think the only MOD I was using was MCC, but i will try and recreate. I will also try this mission out and see if it happens.
Zaid  [author] Oct 31, 2014 @ 11:31pm 
Margarine: The mission scales the number of enemies to the number of players. If you play with more people, you'll se more enemies. You can adjust the scaling in the mission parameters.

shole: What mods are you using, if any? If possible, please file a bug report on GitHub.
shole Oct 31, 2014 @ 12:34pm 
The mission is currently broken.
The load screen keeps popping up every few seconds making the mission unplayable.
Memearino Oct 31, 2014 @ 4:20am 
Kill 3 people mission complete wow gg
Vuldaris Oct 28, 2014 @ 6:08pm 
Very nice, thank you sir!