Sid Meier's Civilization V

Sid Meier's Civilization V

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Sikh Empire
   
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13.414 MB
Oct 17, 2014 @ 2:16pm
Sep 15, 2016 @ 1:57pm
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Sikh Empire

Description
I am proud to present my first custom civilization... the Sikh Empire!



Leader: Ranjit Singh
Unique Ability:
Sarkar-e-Khalsa
+10% Combat Strength bonus if within 2 tiles of a Holy Site. +1 Faith from each Farm.

Unique Unit:
Guru (replaces Great Prophet)
Aside from the normal Great Prophet abilities, the Guru can also create a Great Work of Writing.

Unique Building:
Gurdwara (replaces Temple)
+1 Food, +1 additional Food per Religion in a city. No maintenance costs.

Credits:
LastSword for the Lua code that made the Guru UU possible.
TPangolin, JFD and AgressiveWimp for icons.
Wodhann for the map.
RawSasquatch for leaderscene and DOM screen.
danrell for the Guru unit model[http//%26quot%3Bhttp].
kirtanraag[http//%26quot%3Bhttps] for the music.
The More Wonders[http//%26quot%3Bhttp] team for the Harmandir Sahib[http//%26quot%3Bhttp] wonder.
All the nice people who gave me ideas, feedback and help. :)

Includes mod support for: Civ IV Traits, Cultural Diversity, Ethnic Units, Events & Decisions, JFD's Piety, Map Labels, Unique Cultural Influence and YnAEMP.

Enjoy! :)

Update: Version 3 of Sikh Empire is now released with Events and Decisions support. It's nothing big, just one civ-specific decision about renovating the Harmandir Sahib which gives you a Harmandir Sahib world wonder in one of your cities.

The Harmandir Sahib wonder gives you +1 faith for each Artist, Writer, and Musician specialist. For this to work properly you need whoward's DLL, which means you'll have to use either his DLL - Various Mod Components[http//%26quot%3Bhttp] or another mod which uses the dll as a base such as the Community Patch[http//%26quot%3Bhttp]. You can still play the civ without whoward's dll, but the wonder won't do what it's supposed to do. If you don't play with the Events and Decisions mod you can disregard this paragraph about dll mods.
12 Comments
insert shut up idiot Jul 20, 2017 @ 6:07am 
This is pretty coooooooooooooooooooooooooooooooooooooooooooooooooooool
Norton Aug 27, 2016 @ 7:29pm 
git gud and buy BNW, why are you people so cheap?
McDuck Aug 27, 2016 @ 4:25pm 
Please make this available in G&K as well. There are No Sikh kingdoms there, even though Sikhism is a listed religion there
Norton Aug 13, 2016 @ 11:55pm 
Wow, this is great!
Atrea Nov 27, 2015 @ 7:15pm 
The +1 faith from farms is amazing. Really strong ability.
Surtfield May 29, 2015 @ 8:40pm 
Really good mod. If you have time, could you do a kazakhstan civilization?
Jimli Oct 22, 2014 @ 7:03am 
@thebassetman IMO, its far from useless. This civ is really good for culture because you'll be getting loads of faith from farms allowing you to generate more prophets, and with the messiah belief you get them even quicker.
thebassetman Oct 21, 2014 @ 4:04pm 
The guru ability is pretty useless :(
Gurra  [author] Oct 21, 2014 @ 8:12am 
I know Sikhism is a religion but there was in fact a Sikh Empire in the 19th century which is what I have primarily based this civ on. http://en.wikipedia.org/wiki/Sikh_Empire
Mistah Jah Oct 21, 2014 @ 6:57am 
sikh is a religion but hey pretty cool good work