Crusader Kings II

Crusader Kings II

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Ruthenia
   
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1.132 MB
30 aug 2014 om 5:02
20 okt 2014 om 10:46
6 wijzigingsnotities (weergeven)

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Ruthenia

Omschrijving
This mod dedicated to make playing in Ruthenia region more interesting. For this purpose I'm changing cultures, religions, titles, decision and events.
For most of the content DLC "The Old Gods" is required.
Main features:
* East Slavic tribes have their own cultures.
* East Slavic Culture Conversion process. Similar to Norse culture conversion.
* New duchies, kingdoms and empires.
* New decisions and events.

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Version 1.4
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Detailed features
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- End date moved to 6.28.1569 (Date of Union of Lublin and creation of Commonwealth).
- 9 east slavic tribes instead of 5 (4 of them don't exist at the start but can be created via decisions). East tribes have their own cultures.
- 12 new east slavic cultures: Ulich, Polianian, Volhinian, Dregovich, Severian, Radimich, Vyatich, Ilmen Slav, Krivich, Ruthenian, Ukrainian and Rusyn.
- East Slavic cultural names for titles.
- Empire of Russia split in Rus and Siberia.
- Titular empire of Commonwealth.
- Kingdoms of Ruthenia and Rus replaced by Kiev, Novgorod and Vladimir.
- Formable kingdom of Carpathian Rus. After creation it will become de jure part of empire of Carpathia.
- Titular Kingdoms of Galicia-Volhyinia and Crimea.
- Part of duchy of Moldau separated into duchy of Bessarabia.
- Part of duchy of Crimea now known into duchy of Lower Dniepr.
- Duchy of Cherson integrated into Crimea.
- County of Tmutaracan moved to duchy of Azov.
- New decisions and events.
- 2 new feasts for Slavic religion.
- All Slavic and Norse rulers can choose one of four deities as the primary one to receive opinion boost and some other bonuses.
- Not reformed pagan emperor of Rus can convert into Christianity or Islam.
- East Slavic Culture Conversion system.


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East Slavic Culture Conversion
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- First wave of conversion in 867-967. Conversion of all tribal cultures into Ruthenian.
- Each tribal culture can be saved from assimilation into Ruthenian by this conditions:
* tribal duchy title still exist;
* tribal duchy title still controlled by a character with appropriate tribal culture (tribe of Ilvem Slavs by Ilmen Slav character, for example).
- If previous conditions are TRUE than capital province's culture converting back to tribal.
- If conditions are FALSE then tribal duchy title removes and all characters and provinces with this tribal culture converting into Ruthenian.
- Second wave of conversion in 1250-1400. Conversion of Ruthenian into Ukrainian (in de jure kingdom of Kiev or under control of ukrainian ruler), Russian (in de jure kingdom of Muscovy or under control of russian ruler) and Rusyn (in de jure duchis of Nyitra, Ungvar, Moldau and Transilvania or under control of rusyn ruler).


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Technical information
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Checksum: XMJR

Compatible with patch 2.2.

Replaced files:
* common/buildings/00_CastleCulture.txt
* common/culture/00_cultures.txt
* common/dynasties/00_dynasties.txt
* common/landed_titles/landed_titles.txt
* common/on_actions/00_on_actions.txt
* common/defines.lua
* common/defines.txt
* decisions/minor_decisions.txt
* events/culture_conversion_events.txt
* events/misc_old_gods_events.txt
* history/characters/russian
* history/provinces/ 401,402,406-410,412-415,417-419,534-536,541,545-555,567-578,580-587,598,933,934

Changelog:
* Mod compatible with DLC Charlemagne and patch 2.2.
* De jure dukes in Empire of Rus in 769 and 867 bookmarks replaced with titular tribal dukes.
* Volhynian, Polianian, Dregovichian, Radimichian, Vyatichian, Krivian and Ilmen Slavian tribes in 769 bookmark. One Ulich province controlled by Magyars.
* Fixed names for East Slavic Tribes.
* Fixed some localisations.

Paradox Forum Link[forum.paradoxplaza.com]
ModDB Link
Manual Download Link

Feel free to leave your comments, questions, suggestions and criticism in the comments below.
If like this mod please subscribe and rate it.

Hope you will enjoy my work.
107 opmerkingen
WarpWhistle79 22 jan 2022 om 19:32 
Please update this <3
joe 28 aug 2020 om 18:27 
The 700's, 800's, and 900's start dates don't work.
They make Western counties become wasteland.
Major~Morrozov 25 aug 2018 om 2:13 
this has not been working for me does it work for others?
im planning a campaign from crusader kings eu4 0hoi4. ww1,ww2,cold war, and modern. i would like to know soon so i dont need a restart
danovikov 30 aug 2017 om 7:11 
Dikoia Ocraina/Ocraina 1500-1650 de jure
de jure ALL under control - Rus

Russian))) Ukrainian)))
:steamhappy:
fantasy DLC

sorry
Aldenar 28 apr 2017 om 3:59 
de jure of Commonwealth is too smal I think
Grim Deadman 1 apr 2017 om 8:09 
Hey, so is this mod still alive?
Osariusz 26 dec 2016 om 7:08 
Update ;-;
KogUt KrUl KUr 26 sep 2016 om 8:00 
@Aravial @McRev4

Maybe merge your mods into one, when finished?
TheFox61 4 jul 2016 om 13:16 
An update would be greatly appreciated for this fastastic mod!
Ghost 4 jul 2016 om 11:42 
What happend to this wonderful mod?
I just can't play CK2 without it.