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HWK AMS SYSTEM - RHS
   
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Data Type: Mod
Mod Type: Mechanics
File Size
Posted
Updated
133.493 MB
Jul 5, 2023 @ 1:49pm
Mar 15 @ 6:00am
73 Change Notes ( view )

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HWK AMS SYSTEM - RHS

Description
System of discovering cruse missiles and artillery shells by radars and make them targetable for AA systems
Also included terrain deformations when shells hit ground or air units crashes.

addon redefine system of targeting in SS21 Tochka and in Tu95 KH55 rockets, also have modified models and animations of those rockets , cruise guiding system of KH55 rockets is changed and working without using lagging/CPU consuming everyframe method what using RHS on those units orginally, so those missiles have real values of speed and range (on asia TOH map both of them can fly on maximal range without stacking in air after 30km (specially HK55).
for scripting use of tochka or TU95 just for lunch missile on target use following command:
- [scud, targetpos] spawn HWK_Fnc_ss21_lunch (example: [scud,[3456,1232]] spawn HWK_Fnc_ss21)
- [bomber, targetpos] spawn HWK_Fnc_tu95_lunch (example : [tu95, getpos building] spawn HWK_Fnc_tu95_lunch)
for use by AI or by player watch attached turtorial video.

- AI can use tank turrets with external MGs on abrams and T-72/80 units.

Included to all units craters and crash system make after impact spectacular (working also on MP - tested) craters depend on power of warhead and speed and type of sufrace.

New scripted nuclear explosion make special plast and light effect and shockwave what causing push objects around center of explosion (also buildings, trees, vehicles and other objects are included in this damage effect - for example air units pushed by blast effect if they are too close)

This is pack of definitions for RHS planes and vehicles but need to work AMS - CORE addon as base

- complatly rebuilded radar PRV13 (now is destroyable and fully funnctional)
- total rebuild of CH53E (added new version with 2xGAU21,and 3xGAU21, with new desert and navy camo textures and special cockpit textures improoved to 4K res. by Jove Chiere.
- new real sounds of engines in CH53 and CH47
- real fuel values and extended cargo options for load fuel barrels now added to AMS
20 Comments
thatonebruneian May 4 @ 6:33am 
thank you for your service
[EC] HAWK  [author] Mar 16 @ 8:36am 
Sorry guys there will be no more updates and at all others my mods too for some some silly people who have problem to see that something can be made better then they can - brain limitation of our times and simple jelous BYE to everyone my 25 years fun with OFP/arma come to the end maybe is time to rest.
[EC] HAWK  [author] Mar 15 @ 2:23pm 
should be better now updated
Sfoda3323 Mar 14 @ 5:11pm 
the GAU-21's are broken on the ch53. also, when you fold it, it just breaks the main rotor and doesnt do anything else.
Door  [author] Feb 27 @ 6:07pm 
Abdul babaev Feb 27 @ 1:23pm 
How to disable shell craters?
Door  [author] Sep 16, 2024 @ 9:44am 
that can be very usefull :) and make all faster - I will try it
_Rozpu_ Sep 15, 2024 @ 2:19pm 
Hey, have you though about using Arma 3 Script Compiler for the mod? Here is a thread: https://community.bistudio.com/wiki/SQF_Bytecode
[EC] HAWK  [author] Apr 23, 2024 @ 6:42am 
It is already replaced by the same system as in VLS - clisk on map and fire (with path possibile too)
RostFrost Mar 29, 2024 @ 12:31pm 
Hello, good mod, I just have a question. Why SS-21 Tochka-U in RHS mod does not have on-board computer working ?