Sid Meier's Civilization V

Sid Meier's Civilization V

840 ratings
Cthulhu Civ
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
1.047 MB
Jul 26, 2014 @ 12:22am
Sep 7, 2014 @ 3:06pm
5 Change Notes ( view )

Subscribe to download
Cthulhu Civ

Description
Adds a Cthulhu-ruled civ to the game, focused on faith and conquest.

Brave New World Only

Civ Traits:
Leader: Cthulhu

Trait: 33% of faith per turn is added to capital science. Holy sites produce double yield (including Piety bonuses), +1 production and +1 food.

Unique Buildings: Blood Shrine. Unique R'lyeh replacement for the shrine. +1 Faith per every 4 Population. +1 food for ocean and coast tiles.

Unique Unit: Shoggoth. Unlike the infantry, which it replaces, the somewhat more expensive Shoggoth comes with all the abilities of a worker. It terrifies nearby units, heals every turn and heals when it defeats an enemy.

Bias: Ocean

Civilization is playtested and balanced around Emperor difficulty. Note that Cthulhu is supposed to be slightly OP, even then, since Cthulhu. Please playtest before complaining of OP.

Those with modding savvy and interested in multiplayer mods can try: http://steamcommunity.com/sharedfiles/filedetails/?id=235588651

Alternate non-steam download:
{LINK REMOVED}

Download into Documents\My Games\Sid Meier's Civilization 5\MODS, then go to the civ 5 mod menu and let it automatically unpack. (Note for those with Macs: Unfortunately, Mac support for mods is limited, but it can be done with a good deal of work. See: http://forums.civfanatics.com/showthread.php?p=13282382#post13282382)

See Change Notes for bug notes. Note that some features (science from faith, better holy sites) will take a turn before showing up on the interface.

Possible Future Change: A Soundtrack. Possibly G&K version. See also changenotes.

ADVERT: CHECK OUT MY YUNO CIV AT http://steamcommunity.com/sharedfiles/filedetails/?id=218789442 and my MISAKA CIV AT http://steamcommunity.com/sharedfiles/filedetails/?id=235588651
Popular Discussions View All (2)
8
Jun 20, 2016 @ 3:18am
City Names
Tony Lazutto
5
Aug 15, 2014 @ 10:27pm
Update: 7 Aug Discussion
Ashe_Black
312 Comments
Graybaby Mar 14 @ 1:25pm 
On multiplayer, every time there is a desync, it deletes all the special units.
tenks_360 Oct 17, 2023 @ 8:17pm 
The special abilities aren't working for me, not getting any bonuses only the special units so I'm going to toss this.
Monsieur Dfeator Jun 16, 2023 @ 12:43pm 
does this still work?
Bullwinkle Oct 1, 2022 @ 12:04pm 
My favorite modded civilization. Nicely balanced. Good attention to details. Really adds something new when vanilla gets too predictable.
gaming.la.lp May 14, 2022 @ 1:17pm 
Love the mod!
Though i have a question: i like to change the faith to science convertion to faith to culture.
I have editet the method file but it doesn´t seem to work, could you please help me?
It would be really appriciated
Oct 26, 2021 @ 10:29pm 
不起作用啊
Honey Mustard Sauce Jul 31, 2021 @ 7:01am 
@cicero225 would you still possibly convert this mod to civ 6? If not would you let someone else do it?
Cthulhu Jul 31, 2020 @ 2:38am 
I approve..
Bisexu-meow Feb 5, 2020 @ 2:33am 
No doubt my favorite <3
cicero225  [author] Jan 29, 2020 @ 10:24pm 
@ostdeutschland Realistically, it is unlikely. I play a good deal of civ 6 myself and have looked into modding it for a while (it's actually a _lot_ easier than civ 5, which is nice), but in the meantime I've gotten a job so my free time is way down >_>. If I do do it though, converting my Civ 5 mods to civ 6 will be the first thing I do.