Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
even though i made it just now and its way worse this is blatant thievery and you will be contacted by my lawyers within 2-3 business days.
alt+F12 opens a computer-assisted navigation and ship control interface (if you have the right pod), where you can navigate to "Set orbit" and select the ship you wish to rendezvous with, set your approximated engagement distance, and allow the navigation computer to do its trick. all you have to do is guide in your ship with RCS in docking mode and the dock ports will magnetically lock into each other when close enough
It's also important to note that if you're using the "Fine Control" mode, your RCS will automatically limit itself to avoid causing your craft to rotate when making translation movements.
when designing your craft you can click the properties of the RCS thrusters and change activation toggle, if you turn rotation off on your RCS (and let the reaction wheels maintain rotation) then the craft will fly more stable, also when it comes to docking slow and steady is the way to go with minimal RCS.
if RCS is used to maintain rotation it can get stuck in a feedback loop( often when the RSC is off center)
if RCS only manage translation and your RCS throttle is low you can manage flying asymetric cafts with extreme precision.