Arma 3
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Iron Dome
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Data Type: Mod
File Size
Posted
Updated
422.676 KB
Aug 15, 2022 @ 2:28am
Jan 20 @ 9:10am
4 Change Notes ( view )

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Iron Dome

In 1 collection by Dankan37
My mods
13 items
Description
Arma 3 Iron Dome mod
This mod allows vanilla launchers to intercept incoming ammunition (Shells, Rockets, Cruise missiles....).
It also adds a new launcher inspired by the Israeli Iron Dome.

You can customize many parameters by using the following function:
[launcher, distance, logic, [missile speed, guidance, N, aiming, time to max, delay], searchArray] spawn IRON_DOME37_fnc_handleDome;

Customization
The parameters are the following:
  1. Launcher: The object name
  2. Distance: Distance at wich it will intercept
  3. logic: Logic used to pick targets: 0 - random, 1 - speed bias, 2 - threat bias
  4. missile speed: Missile maximum speed (Use values between 250 and 1000)
  5. Guidance: Guidance law: 0 - APN (best one), 1 - PN, 2 - LOS (worst one)
  6. N: Guidance gain, typical values between 3 and 5
  7. Aiming: If the launcher has to aim the target
  8. time to max: Missile speed increases linearly and reaches the max in said time
  9. delay: Delay between shots
  10. searchArray: Default: ["ShellBase","SubmunitionBase"], should cover most of the ammo
To use the custom function just place it in a launcher's init, ie:
[this, 7500, 2, [1100/3.6, 0, 4, true, 30, 3]] spawn IRON_DOME37_fnc_handleDome;
Should also work for modded units

By default Vanilla launchers are initialized with their values so you only need to run this if you want to change something.

Known issue: Sometimes the missiles will go slow after being launched when shells are inbound, this is due to the APN algorithm fighting the missile accelleration, solution is to add more speed to the missile or change the launcher location. This has hopefully been fixed, a better solution is also going to be developed soon.

Code can be found here:
https://github.com/Dankan37/Arma-3-Iron-Dome
Popular Discussions View All (3)
12
Mar 26 @ 2:26pm
IDEAS/SUGGESTIONS FOR CREATOR
DapperShark
0
Oct 27, 2023 @ 11:24pm
I want it to work on a dedicated server.
Legeno
0
Sep 12, 2022 @ 3:03am
Templates (untested)
Dankan37
116 Comments
uriel2 Mar 3 @ 10:57am 
Could you implement the option to ignore outgoing shells? In Antistasi, the counterbattery fire is almost instanteneus and often there's no time to switch the Iron Dome back into targeting mode.
-Black_fire Feb 15 @ 9:14am 
how did you do the tracking of the projectile in the second video?
guy Jan 27 @ 2:14pm 
man
stez Jan 22 @ 10:24am 
Bro lets make collaboration of Iron Dome and mod my Israeli sirens, check out the profile
stez Jan 22 @ 10:23am 
MOD IS ALIVE!!!
⚡ L1ght Jan 5 @ 11:27am 
doesn't work on a MK41 VLS rocket
The Dark Sandwich Nov 18, 2023 @ 7:09am 
Weird bugs with this mod:
Spawning a Rhea (this is also true for other turrets but the Rhea is especially severe) in multiplayer zeus causes your game to drop frames randomly every 5-10 seconds, which causes your game feed to stutter. The only turret which doesn't bug the games performance when you spawn it in is the Iron Dome and the Mk49 Spartan.

However, the Mk49 Spartan doesn't face towards the target most of the time when it is firing its missiles, leading to the spartan firing missiles in a straight line along the horizon.

The only missile launcher which works without bugging the game so far is the Iron Dome.

Other then that this mod is pretty good, aswell as every other mod you've made so far, you should make a discord server dedicated to posting updates on any of the mods you make because all of your mods are absolute gems and its amazing how BI never made these mods vanilla features when they made the damn game.
BetterWarrior Nov 1, 2023 @ 1:50pm 
I put the code in the init of the unit but it simply doesn't work, for example i put in it the arrow missile launcher and yet the missile is still very slow, i can't tell if the code isn't working or some other issue.
GAUSS Oct 27, 2023 @ 7:55am 
You should add light effect to the iron dome missiles so that it can be a realistic model, the light effect of the missiles is too dim
malonebugsy7 Oct 20, 2023 @ 6:13pm 
Any Qassam rockets ?