Goat Simulator

Goat Simulator

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Ghost Goat
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14 JUN 2014 a las 3:01 p. m.
9 JUN 2016 a las 5:47 a. m.
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Ghost Goat

En 1 colección creada por Geneosis
Geneosis' Goats
73 artículos
Descripción
Whooooo!

Being dead is usually not a really good deal. But if you can explore the world as a soul, scare people and even control them against their will... You will certainly wish to die immediately :D

Any question or problem to use this mod? Click here to read the FAQ.

NOTE: NPC is a short for "Non Player Character", this designate any creature / human / animal living in the game other than the one you are controlling.

FEATURES
- Ghost Goat: You can become a ghost.

KEYBOARD CONTROLS
- [F] + [1]: Die and become a ghost.
Ghost
- [RagdollKey]: Summon your dead body.
- [R]: Possess the body you are licking.
Possessing NPC
- [1]: Scream.
- [E]: Applaud.
- [R]: Dance.
- [F] + [1]: Leave the NPC body.

GAMEPAD CONTROLS
- [Back] + [LB]: Die and become a ghost.
Ghost
- [B]: Summon your dead body.
- [Y]: Possess the body you are licking.
Possessing NPC
- [LB]: Scream.
- [X]: Applaud.
- [Y]: Dance.
- [Back] + [LB]: Leave the NPC body.

CHARACTERISTICS
- A ghost can fly, walk throug anything, possess bodies and see the world in black and white.
- A ghost can't ragdoll, can't take damage and is not detected by triggers.
- Your ghost have the form of your dead body.
- Mutators remain on your original body when you die, they are not transferred to the ghost.
- You can attach mutators to the ghost but as soon as you possess a body they will be lost.
- Controlled NPCs can't use mutators.
- You can't become a ghost when driving a vehicle.
- You can possess the body of other players they are not already possessed.
- Use the respawn button to possess back your original body.
- If you respawn when controlling a NPC, you will become a ghost.

EASTER EGGS
- If another player is possessing your body, you can use the respawn menu to eject him and possess back your body.
- When you become a ghost, you will have the Goast Goat form ifyou take a few seconds of meditation before dying ;)

KNOWN BUGS
- DO NOT respawn when driving a vehicle as a ghost, or you will lose your ghost powers.
- Using vehicles with some non-human NPCs will mess up the NPC collision box.
- If you posses some mobs that respawn in the MMO map, the body you control can dissapear. Respawn to fix it.
- If the NPC you posses is zombified, you will be stuck in ghost mode but with no body. Restart the map to fix it.
- If you possess the fighter goat on the ring in Goatville you will encounter some random bugs and the game may crash.
- Sometimes, the Payday characters can't become ghosts, switch character a few times to fix.
- If you enter deep water as a NPC you may end up in a glitchy state where you are not ragdolled and can't ragdoll until you touch the ground.
- If you trigger the previous glitch in multiplayer when you are too far away from other players, you will be stuck. Another player should approach the NPC stuck to free it.

DEV NOTES
Publicado originalmente por Update 1 (20/06/2014):
- Fixed crashes when possessing some NPCs.
- Fixed some respawn issue in multiplayer.
Publicado originalmente por Update 2 (22/07/2014):
- Added gamepad support.
- Added multiplayer support.
Publicado originalmente por Update 3 (21/11/2014):
- Fixed 1.2 compatibility problems.
Publicado originalmente por Update 4 (04/12/2014):
- Fixed a bug introduced in the last version: You can now use the respawn button to possess your old body.
Publicado originalmente por Update 5 (10/05/2015):
- Fixed compatibility with GoatZ.
- Fixed ghost tongue not visible when you lick something.
- Added emergency revive command.
Publicado originalmente por Update 6 (13/06/2015):
- Fixed compatibility with v1.3.3.
- Fixed some animations when controlling NPCs.
- Added Goast Goat easter egg.
Publicado originalmente por Update 8 (14/11/2015):
- Fixed compatibility with GoatBread.
- Fixed ghosts being slow with controllers.
- Fixed sprint for possessed NPCs with gamepad.
- Added jump for possessed NPCs.
Publicado originalmente por Update 9 (29/01/2016):
- Fixed compatibility with Payday.
- Fixed ghost not staying in vehicles.
- Fixed NPC collision after driving.
- FIXED camera when controlling NPCs!!! (thanks to Coffee Stain)
- Ghosts now take the form of your original body.
- Ghosts now move correctly in all directions based on the camera angle.
- Added attack damages for NPCs based on the attacks of your original body.
- Controlled NPCs now jump as high as your original body.
- Improved controlled NPCs animations.
Publicado originalmente por Update 10 (19/02/2016):
- Added body summoning power.
Publicado originalmente por Update 11 (04/04/2014):
- Fixed a bug where some NPCs had wrong collision boxes when possessed.
Publicado originalmente por Update 12 (09/06/2016):
- Fixed compatibility with Waste of Space.
Publicado originalmente por About this mod:
This mod is probably the one that took me the longest to release after I started it, but it's finally here!
It combines two main ideas I had when I started modding on Goat Sim: The first one is the possibility to control NPCs (I wanted to include that in the Target Goat mod). The second is the possibility to fly.
I started this mod by creating the ghost mode, which means creating a new body that is transparent, can fly and can pass through objects. Ironically the thing in this list I spent a lot of time on is the transparency X) The main problem was that you can't just add alpha using code, or more precisely you can, but if the texture of the goat doesn't have the correct parameters it has no effect at all -_- Hopefully the 1.1 update saved me by adding a transparent texture on every goat (used when the camera is too close to the goat).
When the ghost was done, I started thinking about a better way to control NPCs. The first method I thought about was to convert the GGNpc object into a GGGoat object and then control it with the default player controller: This method was way too hard to implement and that's why abandoned the idea during the Target Goat conception.
The second method was to turn the goat invisible and to attach it to the NPC. This was working nicely, except for moving the NPC: The AI of the NPC was completely broking the player commands and the NPC was acting not at all as expected.
Finally the last method I imagined, and the one in the current version, just attach the player controller to the GGNpc object. This is only possible since 1.1, the only remaining problem with this method is that the camera is a bit crappy: As the controlled object is not a GGGoat, the camera mode is set to default and you lost all the effects of the goat camera (zoom, smooth moves, bounces when sprinting, etc...).
So with this last method, the movements are working correctly, I just had to manually configure the ragdoll key and the animations to play on the NPC.

Video featuring this mod by gamemax pulsive.
Discusiones populares Ver todo (4)
5
21 JUL 2022 a las 11:37 a. m.
bugs i found i think thare bugs..
IntellectualPotato
4
14 FEB 2017 a las 9:59 a. m.
Technical Crash Reports
Peekofwar
1
13 MAY 2016 a las 10:52 a. m.
Suggestion
Rarity71
1,023 comentarios
jrsttheman 28 ABR a las 8:23 p. m. 
YEAH NNOOOOOOOO YOOOOOOO OHHHHHH EAHHH
Geneosis  [autor] 21 ABR a las 2:27 a. m. 
@Dplayz32: That is the small button on the oppisite side of "Start" :) If you use a XBOX one controller it must be one of the small buttons in the center, not sure which of them.
Dplayz32 20 ABR a las 12:02 a. m. 
what button on an xbox controller is "back"?
caisonlandrum22 10 ABR a las 4:09 p. m. 
^
|
|
ANYONE WHO HAS SEEN THE RED GOAT SHOW A PIC HERE
caisonlandrum22 10 ABR a las 4:00 p. m. 
@hrvoje.dorotic can you show a pic of that goat?
Geneosis  [autor] 21 FEB a las 9:05 a. m. 
@BlueTruckJr: Did you install the mod correctly and select it in your mutator list?
BlueTruckJr 21 FEB a las 8:25 a. m. 
it not work for me how fix
IronBoyMark10 5 SEP 2023 a las 7:01 p. m. 
DAME
hrvoje.dorotic 19 AGO 2023 a las 11:27 a. m. 
WHEN I WAS GHOST GOAT AND WHEN I TOUCHED WALL I SAW RED GOAT SAYING YOU SHOUDNT BE HERE
dorpenguin 29 ABR 2023 a las 6:13 p. m. 
its a ghoats