Chivalry: Medieval Warfare

Chivalry: Medieval Warfare

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Invasion
   
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Game (maps & mods): Medieval Warfare
Mod and/or Map? (maps & mods): Map
Misc. (maps & mods): Fortification Map Contest
File Size
Posted
Updated
12.456 MB
May 20, 2014 @ 3:04pm
Jun 1, 2014 @ 7:24am
3 Change Notes ( view )

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Invasion

Description
LORE :

The Agathians heard about a massive Invasion coming. Masons are regruping to make a massive counter attack on the Agathian's lands. Like an hurricane, with their massive army, they will burn the houses, kill the childrens, sack everything until all the Agathians had been killed with their blood covering the fields ...

But Agathia heard about it thanks to brave spies. Before the big attack, Agathia prepare his soldiers and his defence to repulse the Mason's Invaders. The little village of Woodland was preparing a feast when the Agathians soldiers arrived and told them to take refuge at Cliff Castle, and this is in Woodland where th fight will begin.

The defence was almost finished, when at night, the first Mason's scout's army arrived like a ghost, and build a little camp in the woods. Their mission was to take the willage of Woodland and burnt it all to make a signal to the great Mason's Army, waiting to attack the CliffCastle....



THE OBJECTIVES :


Mason's :

- First : Burn the two Pyres to make a signal to the Mason's Army.
- Second : Use the Great Siege Tower to take the Castle's walls
- Third : Slay the villagers
- Fourth : Kill Lord Astan

Agatha's :

- First : Defend and extinguish the pyre if need to.
- Second : Prevent the Great Siege Tower to reach the Castle's walls
- Third : Protect the villagers
- Fourth : Protect Lord Astan.

Leave a comment, be sure I will read it and answer your questions. Be free to add me on steam if you have any questions or suggestions !

Fight, don't get Killed, and Love !


16 Comments
♡jack_irl Jun 27, 2014 @ 1:08pm 
Hello, what is the filename in order to load this manually?
something.udk ? thanks :)
Лысая Гнида Jun 2, 2014 @ 12:07am 
хуйря
Bēoƿulf Jun 1, 2014 @ 6:15am 
hey i like the map but its a bit stupid that when you die you cant respawn
Dusaral  [author] Jun 1, 2014 @ 5:57am 
Thanks MiPu I'll chek that !
@Maine Cheldan : Yes, thats what I wanted to do, and it's alreday planed ;) Thanks !
Maine Cheldan Jun 1, 2014 @ 5:41am 
One other thing I wanted to know : Can you get on top of this great rocky hill on the other side of the river, visible on 6th and 7th pictures, near one of the fireplaces where you find some torches ?
It might be useful for the Mason archers ( especially those equipped with crossbows ), to kill Agathian troops.
Also, glad you appreciate my suggestions.
MiPu Jun 1, 2014 @ 4:21am 
looks very nice!

make WIP thread on TB forum and apply for Alpha server
http://forums.tornbanner.com/showthread.php/19995-Fortification-Map-Contest-Round-2-Official-Servers-Testing-Times
then Devs will provide you with server support
(though, one day when they return home from holidays :D)
Bēoƿulf Jun 1, 2014 @ 2:49am 
but i was saying that how do i play it whith bots not on servers
Dusaral  [author] Jun 1, 2014 @ 2:48am 
@Maine Cheldan : Thank you for your suggestions ! I really love it. To incorporate it I'll need to make a few things, but, Thanks, really !

@RACING BLOOD WOLF : To play it it's a bit hard ... Well I tried to make a server, followed many tutorials on official and unofficial websites, and nothing works ! I look for help on the TornBanner Forums, and no one helped me yet ... Trying to repair it by myself, and be sure you will know when a server will be online ! Thanks .
Bēoƿulf May 30, 2014 @ 1:27pm 
um how do you play it?
Maine Cheldan May 29, 2014 @ 5:46am 
Some suggestions for the 2nd part :
There are already maps where you have to lead/defend an explosive wagon or a battle ram.
So I had an idea, which actually divides the second objective into two parts :

STEP 1 : The Masons must this time lead an enormous siege tower to the walls Once reached, a drawbridge on top of the tower stoops on the top of the walls.

STEP 2 : Once they get in, they must slay the villagers who had received the order to reach the security of the castle walls ( It's actually the only direction you should reach instead of "running away" into a beast-infested and Mason-infested forest at night, in my opinion ) .