Assetto Corsa

Assetto Corsa

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Car setup description/explanation by Preditor
By KuBr0
Every setting of the car setup and its impact shortly described, credit goes to Preditor
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This guide will hopefully help new players who are unfamiliar with how to set up a car.
Originally posted by Kubro:
The credits go to Preditor, thanks for creating this great guide. The permission to publish it in the guide section has been granted in this thread:

http://steamcommunity.com/app/244210/discussions/0/558756255640879960/

Assetto Corsa Setup Guide

This guide will hopefully help new players who are unfamiliar with how to set up a car. All the following information has been taken directly from the setup page in Assetto Corsa, I am no expert myself so everything was just taken from what the game tells you. With this guide you won't have to hover over the options to find out what they do.

I think I got all the different options from the cars, but I may have missed one or two. PLEASE NOTE: Not all the cars will have all the options, for example, a Ferrari 458 Italia has very few parameters that you can adjust, while the Lotus T125 Exos has far more. This guide should help speed up the process of creating a setup but be advised, especially if you're new to this, it takes a lot of trial and error. Creating a setup takes time. It is advised that, if you're new to making setups, you spend a fair bit of time driving the circuit with the standard settings. Then go in and make a single change before heading out for some more laps. Once you get a feel for how to do things, you will then be able to change several aspects at once.

I hope you find this guide helpful.
Tyre pressure
Increase pressure
More steering precision

Higher top speed

May lower tyre temperature

Can make loss of grip easier
Lowering pressure
More traction and grip

Less precision

Lower top speed

Higher tyre temperatures
Aerodynamics
Front splitter
Impact
Higher value
Less understeer in medium & high speed corner
Lower value
More stable in medium & high-speed corners

Making the front splitter lower to the ground( lower front ride height)

will increase downforce without much penalty to top speed

Rear wing
Impact
Higher value
More stable in medium & high Speed corners

Increased traction

Lower top speed
Lower value
More top speed

Rear end more lively in medium & high speed corners
Alignment
Camber
Impact
Increase neg. camber
More turn in grip

More lateral grip

Less longitudinal grip when braking and accelerating

Increased tyre temperature
Decrease neg. camber
More longitudinal grip when braking and accelerating

Lower tyre temperatures, more evenly spread across the tyre's surface

Less lateral grip

Toe
Impact
+ Toe
More stability under braking

Higher tyre temperatures

Slower turn in
- Toe
Faster turn in

Higher tyre temperatures

More unstable under braking

Less mid-turn grip

0 Toe
Higher top speed

Lower tyre temperatures
Dampers
Bump - FRONT
Impact
Higher value
Car is more reactive

Better feeling and precision

More stable under braking

Higher tyre temperatures and wear
Lower value
More predictable handling

Lower tyre temperatures and wear

Less precision under braking

Bump - REAR
Impact
Higher value
More reactive

Better feeling and precision

More oversteer under acceleration or the moment when you release

the brake
Lower value
More predictable

More stable under acceleration or the moment when you release the

brake on turn entry

Less precision when drifting

Lower tyre temperature and wear

FST Bump
Impact
Higher value
Limits spring compression ensuring the spring doesn't gain too much

energy and violently bounce back

More nervous over kerbs and bumps
Lower value
Suspension capable of absorbing more energy over bumps or kerbs.

Might bounce back and unsettle the car again if value is too low

Rebound FRONT
Impact
Higher value
More stable under acceleration & fast direction changes and chicanes
Lower value
Reduces understeer under acceleration

Makes direction changes more sluggish

Rebound REAR
Impact
Higher value
More agile on slow turn in that needs the whole car to rotate

Less stable under braking & initial turn in
Lower value
More stable initial turn in

Can provoke inertial movement at the rear of the car during fast

direction changes and chicanes(more oversteer)

FST Rebound
Impact
Higher value
Suspension extension is slower. If value is too high, suspension may

not have time to fully extend after a kerb or bump

Can be good for aerodynamics

Can be bad as the suspension will then not have any available travel

for the next bump/kerb
Lower value
Suspension extends more freely but this can provoke bouncing of the

tyres, decreasing their contact with the track, giving you less grip over

bumps and kerbs
Suspension
Ant-roll bar(ARB) - FRONT
Impact
Higher value
Less roll

More precision & stability

Faster turn in

You may lose some front end grip but this is not always the case,

depends on the suspension geometry
Lower value
Better mid-turn grip

More roll

Less precision & agility

Slower turn in

Keep higher values on bump tracks to aid with stability

Anti-roll Bar(ARB) - REAR
Impact
Higher value
Less roll

More reactive to driver input

Might lose rear grip, not always the case. Depends on suspension

geometry & rear weight distribution
Lower value
Better traction

More Roll

Less reactive & agility

Slower turn in

Keep lower value on bumpy track to aid with stability

Wheel Rate - FRONT
Impact
Higher value
Stiffer suspension

More direct and precise handling

Faster reactions
Lower value
Slower and more predictable handling

GENRAL WISDOM: Stiffer suspension = less grip. This is not always the

case and depends on suspension geometry and other design choices.
Suspension Adv.
Packer - FRONT
Impact
Higher value
Limits suspension travel after the bump stop is reached.

More reactive

Decreases aero pitch effect sensitivity

More stable under braking
Lower value
Allows more suspension travel after the bump stop is reached

More predictable front end

Increases aero pitch effect sensitivity under braking

Packer - REAR
Impact
Higher value
More reactive rear end

Decreases aero pitch effect sensitivity of diffuser under acceleration
Lower value
Improves rear traction

Increases aero pitch effect sensitivity of diffuser under acceleration

Travel Range
Impact
Higher value
More suspension travel before bump stop is reached
Lower value
Less suspension travel before bump stop is reached
Generic
Engine Limit
Impact
Higher value
More power and acceleration

Less reliability
Lower value
More reliability

Less power and acceleration

Damage to engine can still occur due to over revving when

downshifting

Brake Bias
Impact
Higher value
More stable under braking

Easier to lock front tyres making the front end uncontrollable during

braking and turn in
Lower value
More agile and willing to rotate

Less stable and easier to spin due to locking the rear wheels
Drive Train
Diff Power
A locked differential sends power to the non-spinning wheel, aiding in

traction
Higher value
Increased traction

Sends power to non-spinning wheel, which may cause both driven

wheels to spin

Oversteer in RWD

Understeer in FWD
Lower value
Allows spinning wheel to keep spinning

Less traction

More stable but you lose time due to the spinning wheel, which may

overheat

Diff Coast
When braking or coasting, it attempts to ensure both wheels are

spinning at the same speed
Higher value
More Stable under braking

Less willing to turn in, more understeer
Lower value
Less stable under braking

More agile and willing to rotate

Diff Preload
Keeps differential locked until torque differential is equal to setting.

Then locked-diff becomes open in power or coast
Zero/lower value
More agile on initial turn in

Can become nervous or lose traction when driven very abruptly
Higher Values
More Stable

More traction

If set too high, it can overcome the diff power and diff coast settings,

making vehicle feel tight and resistant to rotate
31 Comments
komet5150 Jul 3, 2023 @ 2:47am 
Amazing, thanks
The Hitman games Jul 27, 2021 @ 4:21pm 
amazing this helped so much
Paulo F11 Aug 14, 2020 @ 2:42pm 
Thank you! This helps lots!!
ljsteward Apr 25, 2020 @ 6:29pm 
Thanks for taking the time to lay this out. It will be helpful to have handy.
Yuki P Mar 8, 2018 @ 11:55pm 
Goooooood
Kana Jul 30, 2017 @ 7:33am 
Please -rep my profile <3
-VonKeRo- May 26, 2017 @ 8:09pm 
Awesome guide man :approve:
SkorpionReaper Mar 18, 2017 @ 7:49pm 
Excellent, thanks heaps Kubro.
L33TCH Jan 19, 2017 @ 10:08pm 
Download the setup market app
mtbr2001 Jan 11, 2017 @ 11:39am 
Where is the best place to get presets or setups for Assettp Corsa?