Steam installeren
inloggen
|
taal
简体中文 (Chinees, vereenvoudigd)
繁體中文 (Chinees, traditioneel)
日本語 (Japans)
한국어 (Koreaans)
ไทย (Thai)
Български (Bulgaars)
Čeština (Tsjechisch)
Dansk (Deens)
Deutsch (Duits)
English (Engels)
Español-España (Spaans - Spanje)
Español - Latinoamérica (Spaans - Latijns-Amerika)
Ελληνικά (Grieks)
Français (Frans)
Italiano (Italiaans)
Bahasa Indonesia (Indonesisch)
Magyar (Hongaars)
Norsk (Noors)
Polski (Pools)
Português (Portugees - Portugal)
Português - Brasil (Braziliaans-Portugees)
Română (Roemeens)
Русский (Russisch)
Suomi (Fins)
Svenska (Zweeds)
Türkçe (Turks)
Tiếng Việt (Vietnamees)
Українська (Oekraïens)
Een vertaalprobleem melden
Also my men got stuck against the table near the map in the garage.
And probably the game, but the enemy and also my men spot each other and are able to shoot through the walls of the aircraft hangar.
There are a lot of new things but somehow do not help to establish missions. :(
- English isn't well translated, a native english proof-reader would do wonders.
- No uniform on the player thoughout, and none on one of his teammates during the outro.
- Many script errors are shown but none are game breaking
- Attempted humour very out of place.
- Custom sounds aren't 3d. It's disorienting as the player can't locate source of loud sounds.
- I noticed a distant enemy MH-6 sitting on the ground, with guys sitting on the benches firing at me. The pilot was on board but they never took off.
- Cut scene in the buidling should not start until the base is really clear. It's highly likely the player will order his sniper to stay on the hill on overwatch, rather than take him into the enemy base. It's a bit odd for him to appear in the building for the cutscene.
also it's better end of mission screen appears without back to player last position.
great mission thanks