Counter-Strike 2

Counter-Strike 2

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[Obsolete] Every known CSGO radio command
By Shrek
After hours of searching and digging through CSGO's files, I've compiled a list of every radio command that I've found. All of these are tested and confirmed to be working with most covert tier player models. Certain commands such as the hilarious death sounds work with almost every player model!

Provided are the individual commands that you can copy/paste into your console, as well as a radiopanel.txt file that adds some useful/funny commands. If you use the new radiopanel.txt file be sure to have all 4 radio menus binded. And note: any command above hotkey 9 will follow the alphabet when used ingame... 7, 8, 9, a, b, c, d, e, f, g...


Edit 7/4/21: Thanks for the shoutout, 3kliksphilip! Also cleaned up the guide a little bit.

Edit 2/2/22: Valve broke the playerradio command but a chad on Reddit found the replacement: playerchatwheel. All commands still work properly!

Edit 2/20/2022: After 8 months, Valve has finally decided to purposefully disable the use of 80% of these commands on official servers, thus making CSGO much less entertaining.
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Every command I could find. There are many repeats.
cheer
compliment
coverme
enemyspot
fallback
followme
getout
go
go_a
go_b
holdpos
inposition
needbackup
negative
regroup
report
reportingin
roger
sectorclear
sorry
sticktog
takepoint
takingfire
thanks

playerchatwheel Affirmative RogerThat
playerchatwheel Agree Yes
playerchatwheel AgreeWithPlan Yes
playerchatwheel BarelyDefused EzDefuse
playerchatwheel Blinded ICantSee!
playerchatwheel BombsiteClear SiteIsClear!
playerchatwheel BombsiteSecure SiteIsClear!
playerchatwheel Clear AreaSecure
playerchatwheel Clear WereAllClear
playerchatwheel CoveringFriend CoveringYou
playerchatwheel DeathCry Aaaauuuuuggghhhh!
playerchatwheel DefusingBomb DefusingC4!
playerchatwheel Disagree No
playerchatwheel EnemyDown HesDown
playerchatwheel EnemySpotted ISeeOne
playerchatwheel FollowingSir LeadTheWay
playerchatwheel FriendlyFire CutThatOut!
playerchatwheel GoingToGuardHostageEscapeZone HeadingToEscapeArea!
playerchatwheel GoingToGuardHostages GuardingHostages!
playerchatwheel GoingToGuardLooseBomb GuardingC4!
playerchatwheel GoingToPlantBomb GoingToPlant!
playerchatwheel GuardingHostageEscapeZone ImBlockingTheirEscape!
playerchatwheel GuardingHostages StayingWithHostages
playerchatwheel GuardingLooseBomb CoveringC4
playerchatwheel HeardNoise WhatWasThat?
playerchatwheel Help Help!
playerchatwheel HostageBeingTaken TheyAreTakingOurHostages!
playerchatwheel InCombat TakingFire!
playerchatwheel KilledFriend HoldYourFire!
playerchatwheel KilledMyEnemy OhhYeah!
playerchatwheel LastManStanding ImStillAlive!
playerchatwheel LostEnemy ContactLost!
playerchatwheel Negative No
playerchatwheel NiceShotSir NiceShot!
playerchatwheel OnARollBrag WeGotIt!
playerchatwheel OnMyWay Moving!
playerchatwheel OneEnemyLeft OneLeft!
playerchatwheel PinnedDown ImPinned!
playerchatwheel PlantingBomb Planting!
playerchatwheel RequestReport WhatsYourStatus?
playerchatwheel ScaredEmote ThisIsntGood!
playerchatwheel SniperKilled SniperDown
playerchatwheel SniperWarning WeGotASniper
playerchatwheel SpottedBomber ISeeTheBomber
playerchatwheel SpottedLooseBomb BombWasDropped!
playerchatwheel TheyPickedUpTheBomb TheyHaveTheC4!
playerchatwheel ThreeEnemiesLeft ThreeIdiotsLeft!
playerchatwheel TwoEnemiesLeft ThatMakesTwo!
playerchatwheel WaitingForHumanToDefuseBomb IllCoverYourDefuse!
playerchatwheel WhereIsTheBomb WhereIsTheC4?
playerchatwheel WonRound Woohoo!
playerchatwheel WonRoundQuickly WowTheySuck!

playerchatwheel Radio.Affirmitive Yes
playerchatwheel Radio.Cheer Yay!
playerchatwheel Radio.Compliment Nice!
playerchatwheel Radio.EcoRound LetsSave
playerchatwheel Radio.EnemyDown HesDown
playerchatwheel Radio.EnemySpotted TargetSpotted
playerchatwheel Radio.FireInTheHole GrenadeOut!
playerchatwheel Radio.Flashbang Flashbang!
playerchatwheel Radio.GetOutOfThere ItsGonnaBlow!
playerchatwheel Radio.GoA LetsGoToA
playerchatwheel Radio.GoB LetsGoToB
playerchatwheel Radio.GoGoGo Go!
playerchatwheel Radio.IKilledSniper IGotHim!
playerchatwheel Radio.ImAttacking Attacking
playerchatwheel Radio.InPosition ImReady
playerchatwheel Radio.LocBack BackEntrance
playerchatwheel Radio.LocBombA BombsiteA
playerchatwheel Radio.LocBombB BombsiteB
playerchatwheel Radio.LocCatwalk Catwalk
playerchatwheel Radio.LocConnector Connector
playerchatwheel Radio.LocDoor Door
playerchatwheel Radio.LocDoubleDoors DoubleDoors
playerchatwheel Radio.LocEnemySpawn InTheirSpawn
playerchatwheel Radio.LocFront FrontEntrance
playerchatwheel Radio.LocHostage Hostage
playerchatwheel Radio.LocHostageEscapeZone TheEscapeZone
playerchatwheel Radio.LocHut Hut
playerchatwheel Radio.LocLong Long
playerchatwheel Radio.LocMid Mid
playerchatwheel Radio.LocOurSpawn InOurSpawn
playerchatwheel Radio.LocOverpass Overpass
playerchatwheel Radio.LocPalace Palace
playerchatwheel Radio.LocPlatform Platform
playerchatwheel Radio.LocRamp Ramp
playerchatwheel Radio.LocSnipersNest SnipersNest
playerchatwheel Radio.LocStairs Stairs
playerchatwheel Radio.Molotov ThrowingMolotov!
playerchatwheel Radio.MyHeadshot GotHeadshot
playerchatwheel Radio.NeedBackup NeedBackup!
playerchatwheel Radio.NeedDecoy LetsThrowDecoys!
playerchatwheel Radio.NeedDrop NeedWeaponPlease
playerchatwheel Radio.NeedLeader SomeoneLead
playerchatwheel Radio.NeedPlan WeNeedAPlan
playerchatwheel Radio.NeedQuiet BeQuiet!
playerchatwheel Radio.NeedSmoke NeedSmokes!
playerchatwheel Radio.Negative No
playerchatwheel Radio.Num1 OneEnemy
playerchatwheel Radio.Num2 TwoEnemies
playerchatwheel Radio.Num3 ThreeEnemies
playerchatwheel Radio.Num4 FourEnemies
playerchatwheel Radio.Num5 AllFiveEnemies
playerchatwheel Radio.Num6 Six
playerchatwheel Radio.Num7 Seven
playerchatwheel Radio.Num8 Eight
playerchatwheel Radio.Num9 Nine
playerchatwheel Radio.Num10 Ten
playerchatwheel Radio.PickedUpC4 WeHaveTheBomb
playerchatwheel Radio.PlantingAtA WeHaveTheBomb
playerchatwheel Radio.PlantingAtB WeHaveTheBomb
playerchatwheel Radio.Regroup LetsRegroup
playerchatwheel Radio.ReportInTeam WhatsYourStatus?
playerchatwheel Radio.ReportingIn ImHere
playerchatwheel Radio.Roger Yes
playerchatwheel Radio.RoundLost StepItUp!
playerchatwheel Radio.SawHeadshot NiceHeadshot
playerchatwheel Radio.SectorClear WereAllClear
playerchatwheel Radio.Sorry Sorry!
playerchatwheel Radio.SpendRound FullBuy!
playerchatwheel Radio.SpreadOut SpreadOut!
playerchatwheel Radio.StickTogether LetsStayTogether
playerchatwheel Radio.TakingFire TakingFireNeedAssistance
playerchatwheel Radio.TeamFallBack GetBack!
playerchatwheel Radio.Thanks Thanks!
playerchatwheel Radio.WePlanted GoodWork!
playerchatwheel Radio.getout ItsGonnaBlow!
playerchatwheel Radio.go Go!
playerchatwheel Radio.letsgo Go!
playerchatwheel Radio.locknload RoundStartPepTalk
Radiopanel.txt
C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\resource\ui

"RadioPanel.txt" { //"SFUI_StandardRadio" //"SFUI_GroupRadio" //"SFUI_ReportRadio" //"SFUI_CustomRadio" "Groups" { "standard" { "hotkey" "1" "title" "#SFUI_CommandRadio" "timeout" "5" "Commands" { "go" { "hotkey" "1" "label" "Go Go Go!" "cmd" "go" } "fallback" { "hotkey" "2" "label" "#SFUI_Radio_Fall_Back" "cmd" "fallback" } "sticktog" { "hotkey" "3" "label" "#SFUI_Radio_Stick_Together" "cmd" "sticktog" } "holdpos" { "hotkey" "4" "label" "#SFUI_Radio_Hold_Pos" "cmd" "holdpos" } "followme" { "hotkey" "5" "label" "#SFUI_Radio_Follow" "cmd" "followme" } "coverme" { "hotkey" "6" "label" "#SFUI_Radio_Cover_me" "cmd" "coverme" } "regroup" { "hotkey" "7" "label" "#SFUI_Radio_Regroup" "cmd" "regroup" } "A" { "hotkey" "8" "label" "#SFUI_Radio_Go_A" "cmd" "go_a" } "B" { "hotkey" "9" "label" "#SFUI_Radio_Go_B" "cmd" "go_b" } "igotkill" { "hotkey" "A" "label" "I got a kill" "cmd" "playerchatwheel KilledMyEnemy Gottem" } "igotheadshot" { "hotkey" "B" "label" "I got a headshot" "cmd" "playerchatwheel Radio.MyHeadshot GotHeadshot" } "sniperdown" { "hotkey" "C" "label" "Sniper down!" "cmd" "playerchatwheel SniperKilled SniperDown" } "niceheadshot" { "hotkey" "D" "label" "You got a headshot" "cmd" "playerchatwheel Radio.SawHeadshot NiceHeadshot" } "roundwonquick" { "hotkey" "E" "label" "Round won quickly" "cmd" "playerchatwheel WonRoundQuickly VeryEz" } } } "group" { "hotkey" "2" "title" "#SFUI_StandardRadio" "timeout" "5" "Commands" { "roger" { "hotkey" "1" "label" "#SFUI_Radio_Roger" "cmd" "roger" } "negative" { "hotkey" "2" "label" "#SFUI_Radio_Negative" "cmd" "negative" } "cheer" { "hotkey" "3" "label" "#SFUI_Radio_Cheer" "cmd" "cheer" } "compliment" { "hotkey" "4" "label" "#SFUI_Radio_Compliment" "cmd" "compliment" } "thanks" { "hotkey" "5" "label" "#SFUI_Radio_Thanks" "cmd" "thanks" } "enemydown" { "hotkey" "6" "label" "#SFUI_Radio_Enemy_Down" "cmd" "enemydown" } "reportingin" { "hotkey" "7" "label" "#SFUI_Radio_Reporting_Int" "cmd" "reportingin" } "sorry" { "hotkey" "8" "label" "#SFUI_Radio_Sorry" "cmd" "sorry" } "needrop" { "hotkey" "9" "label" "#SFUI_Radio_Need_Drop" "cmd" "needrop" } "attacking" { "hotkey" "A" "label" "Attacking" "cmd" "playerchatwheel Radio.ImAttacking ImFiring" } "pinned" { "hotkey" "B" "label" "Pinned Down" "cmd" "playerchatwheel PinnedDown ImPinned!" } "friendlyfire" { "hotkey" "C" "label" "Friendly Fire" "cmd" "playerchatwheel FriendlyFire Go♥♥♥♥Yourself" } "lastone" { "hotkey" "D" "label" "Last man alive" "cmd" "playerchatwheel LastManStanding WhereIsEveryone?" } } } "report" { "hotkey" "3" "title" "#SFUI_ReportRadio" "timeout" "5" "Commands" { "enemyspot" { "hotkey" "1" "label" "#SFUI_Radio_Spotted" "cmd" "enemyspot" } "needbackup" { "hotkey" "2" "label" "#SFUI_Radio_Need_Backup" "cmd" "needbackup" } "takepoint" { "hotkey" "3" "label" "#SFUI_Radio_Take_Point" "cmd" "takepoint" } "sectorclear" { "hotkey" "4" "label" "#SFUI_Radio_Sector_Clear" "cmd" "sectorclear" } "inposition" { "hotkey" "5" "label" "#SFUI_Radio_In_Position" "cmd" "inposition" } "takingfire" { "hotkey" "6" "label" "#SFUI_Radio_Need_Assist" "cmd" "takingfire" } "report" { "hotkey" "7" "label" "#SFUI_Radio_Report_In" "cmd" "report" } "getout" { "hotkey" "8" "label" "#SFUI_Radio_Shes_Gonna_Blow" "cmd" "getout" } "bombsiteclear" { "hotkey" "9" "label" "Bombsite is clear" "cmd" "playerchatwheel BombsiteClear SiteClear" } "yes" { "hotkey" "A" "label" "Yes!" "cmd" "playerchatwheel Agree Yes" } "no" { "hotkey" "B" "label" "No!" "cmd" "playerchatwheel Disagree No" } "ourspawn" { "hotkey" "C" "label" "In our spawn" "cmd" "playerchatwheel Radio.LocOurSpawn InOurSpawn" } "enemyspawn" { "hotkey" "D" "label" "Enemy Spawn" "cmd" "playerchatwheel Radio.LocEnemySpawn InTheirSpawn" } "horny" { "hotkey" "E" "label" "Im ♥♥♥♥♥♥♥!" "cmd" "playerchatwheel DeathCry ImCumming!" } "horny" { "hotkey" "G" "label" "♥♥♥♥ Me Daddy!" "cmd" "playerchatwheel DeathCry ♥♥♥♥♥♥♥♥♥♥♥!" } "barelydefused" { "hotkey" "F" "label" "Barely Defused" "cmd" "playerchatwheel BarelyDefused EzDefuse" } } } "custom" { "hotkey" "4" "title" "Custom Radio Commands" "timeout" "5" "Commands" { "needleader" { "hotkey" "1" "label" "We need a leader" "cmd" "playerchatwheel Radio.NeedLeader SomeoneLead" } "bequiet" { "hotkey" "2" "label" "Shut the ♥♥♥♥ up!" "cmd" "playerchatwheel Radio.NeedQuiet Stfu" } "roundwin" { "hotkey" "3" "label" "Ez" "cmd" "playerchatwheel WonRound Ez" } "roundloss" { "hotkey" "4" "label" "You all suck" "cmd" "playerchatwheel Radio.RoundLost SeriouslyGuys" } "scared" { "hotkey" "5" "label" "Hold me Im scared" "cmd" "playerchatwheel ScaredEmote HoldMe" } "catwalk" { "hotkey" "6" "label" "Catwalk" "cmd" "playerchatwheel Radio.LocCatwalk Catwalk" } "doubledoors" { "hotkey" "7" "label" "Double Doors" "cmd" "playerchatwheel Radio.LocDoubleDoors DoubleDoors" } "long" { "hotkey" "8" "label" "Long" "cmd" "playerchatwheel Radio.LocLong Long" } "platform" { "hotkey" "9" "label" "Platform" "cmd" "playerchatwheel Radio.LocPlatform Platform" } "one" { "hotkey" "A" "label" "One" "cmd" "playerchatwheel Radio.Num1 OneEnemy" } "two" { "hotkey" "B" "label" "Two" "cmd" "playerchatwheel Radio.Num2 TwoEnemies" } "three" { "hotkey" "C" "label" "Three" "cmd" "playerchatwheel Radio.Num3 ThreeEnemies" } "four" { "hotkey" "D" "label" "Four" "cmd" "playerchatwheel Radio.Num4 FourEnemies" } "five" { "hotkey" "E" "label" "Five" "cmd" "playerchatwheel Radio.Num5 AllFiveEnemies" } "six" { "hotkey" "F" "label" "Six" "cmd" "playerchatwheel Radio.Num6 Six" } "nine" { "hotkey" "G" "label" "Nine" "cmd" "playerchatwheel Radio.Num9 Nine" } } } } }
41 Comments
Shrek  [author] Feb 24 @ 12:09pm 
Yeah you could get really creative with them. I miss having more locations like catwalk/ramp/spawn and then using the numbers to give specific callouts like "3 catwalk." But now we can't even have a custom radio panel, really sucks. Maybe sending a bug report to valve will get them to do something.
Evil Ass Mark Feb 23 @ 5:10pm 
I miss using the super obscure ones like "Im watching the bomb."
It would always schizoid out my teammates because they've never heard it before. It brought the characters to life.

The worst part is that CS2 has radio wheel commands that are the same exact thing. But the base characters just say nothing in game. You need a special agent skin for them to say anything. And sometimes, even they have nothing to say.
Shrek  [author] Feb 23 @ 11:32am 
Amen to that, took a lot of charm out of the game. They blocked them behind a console command, not even sure if they exist in cs2 now, I'm too sad to investigate it.
Evil Ass Mark Feb 22 @ 10:10pm 
Really fuckin sucks that most of these are broken
Hitman Nov 10, 2023 @ 12:52pm 
In CS2 there need to use prefix CW. to make it work.

CSGO — playerchatwheel Agree #Chatwheel_affirmative
CS2 — playerchatwheel CW. Agree #Chatwheel_affirmative
Linus Theft Tips Jul 3, 2023 @ 3:24pm 
which ones still work?
Shrek  [author] May 1, 2023 @ 9:15pm 
Bind it to one of your radial chat wheels
#♥♥♥♥♥♥♥ May 1, 2023 @ 10:17am 
How to use playerchatwheel HeardNoise WhatWasThat?
ABSTAND May 20, 2022 @ 8:52pm 
+rep
ABSTAND May 20, 2022 @ 8:52pm 
+rep