Sid Meier's Civilization V

Sid Meier's Civilization V

321 voti
Mercenary Army Expanded
   
Premio
Aggiungi ai preferiti
Preferito
Rimuovi dai preferiti
Mostra gli oggetti etichettati con tutti i termini selezionati: Units, Policies, BraveNewWorld
Dimensioni del file
Pubblicato in data
Aggiornato in data
285.661 KB
13 mar 2014, ore 18:13
16 mar 2014, ore 14:05
2 note di rilascio ( visualizza )

Sottoscrivi per scaricare
Mercenary Army Expanded

Descrizione
For BNW
This mod expands the roster of units that can be purchased when you adopt the Mercenary Army policy in the Commerce tree in order to make it relevant past the Medieval Era. The units now available through this policy are:

Landsknecht: Raiding Unit - same stats as in the regular game (available at Civil Servants)
Swiss Guard: Defensive Unit - strength 24, has a bonus to combat when in friendly territory and a massive defensive bonus when next to your capital (available at Metallurgy)
Foreign Legion: Offensive Unit - same stats as in the regular game (available at Replaceable Parts)

The upgrade path for these units is as follows:
Landsknecht -> Swiss Guard -> Foreign Legion -> Infantry
Note: When you upgrade to the Infantry unit, your unit gains the negative promotion "Foreign Fighters" which causes your unit to ignore the positive bonuses received from Great Generals and to gain XP at half the normal rate.

The Volunteer Army policy remains unchanged.

Installation: subscribe to mod, Steam should do the rest.
Can't download from Steam? Go here[forums.civfanatics.com]

Languages: English only

Compatibility: This mod changes data related to the Mercenary Army policy, Landsknecht unit, and Foreign Legion unit. It should be compatible with any mod that does not change these.

Credits:
Swiss Guard unit icon and reskin by Wodhann
Swiss Guard unit model is the Napoleonic French infantry model by bernie14
119 commenti
Nepix214 25 mag 2022, ore 12:32 
completely ruins the strat of taking poland into the information era then buying landschnekts upgrading them all the way to heli gunship and then enjoying your absolutely perfect raiding/harassment unit.
arr0w 21 feb 2018, ore 23:12 
way too cheap units, AI doesnt understand to buy theam and you get advantage too fast
Stephen  [autore] 10 dic 2017, ore 14:41 
@SovietFatCat
Glad you like the mod. Unfortunately, unit modeling is not in my skillset (thus, I only use units others have made), so I will not be able to rescale the models.
SovietFatCat 9 dic 2017, ore 23:51 
Love the mod. It seems that the Swiss Guard are a tad bit tall. Was wondering if you could take the time to rescale them so they don't look a little off?
Stephen  [autore] 19 feb 2017, ore 10:49 
@Rookie, @Duce
I considered but rejected that idea, as mercenaries in the modern world take a back seat to national troops so I didn't think it was necessary to have a modern unique military mercenary unit.

@Flying Faggot
All I can say is try reinstalling the mod, as I don't know why a texture would be missing. I have limited troubleshooting capabilities, and if I can't replicate an error someone else is having on my own machine than I am unable to fix it.
moonjuice 17 feb 2017, ore 9:54 
Have you considered adding a unit for later eras? A private security contractor or something (something with a better name, but that kind of soldier)
M. M. Randy 23 gen 2017, ore 9:37 
The Swiss Guard texture was missing for me. :(
Jarms 6 ott 2016, ore 3:00 
@Rookie

I quite like the fact that it ends at infantry with the "Foreign Fighters" promotion, it represents PMC's quite well.
Rookie314159265 21 set 2016, ore 18:29 
you need to make a P.M.C. unit for modern onward
Stephen  [autore] 10 apr 2016, ore 11:22 
@JDog360
Glad you like it. I was fortunate to find someone to reskin the model and do an icon for me, as my strengths are more on the coding side of things and not the art side, but art really does make a mod more polished.