Team Fortress 2

Team Fortress 2

Heavy Artillery
6
43
2
2
4
5
4
3
2
2
2
Ödül
Favorilere Ekle
Favorilere Eklendi
Favorilerden Çıkar
Sınıf: Heavy
Öğe Yuvası: Weapon
Diğer: Jungle
Dosya Boyutu
Gönderilme
Güncellenme
7.038 MB
19 Şub 2014 @ 11:57
29 Mar 2016 @ 12:37
4 Değişiklik Notu ( görüntüle )

Bu öğenin Team Fortress 2 içinde resmî olarak onaylandığını ve desteklendiğini görmek ister misiniz?

Evet
Hayır, teşekkürler /
İlgilenmiyorum
Sonra
tekrar sor
Gadget #FixTF2 tarafından 1 koleksiyonda
Gadget's Gear and Gadgets
56 öğe
Açıklama
This is my submission for the Facepunch TF2 Arms Race design contest which has been voted as 1st place. Thanks to everybody who voted for it!

o Heavy primary weapon
o Jiggling handles on the ammo crate
o 4 LODs (6172/4608/2651/1340 tris)

Update 28th March 2016:
- Added support for stat track attachment
- Added support for unusual effects
- Changed bipod position
- Recreated textures from scratch in higher resolution
- Updated folder structures to match workshop standards

Update 29th March 2016:
- Removed obsolete idle_weapon.smd
- Fixed using $basealphaenvmapmask instead of $normalmapalphaenvmapmask

Feel free to talk about stats in the discussions section.

Also if you're using this mod to make a cool SFM poster or video post a link on the discussions section.

Mod download (old 2014 version):
[gamebanana.com]

[gauntlet.tf2maps.net]

For those interested in the making of this, here's some stats:

~5 hours from the idea to a rough blocky prototype mesh
~15 hours working out the details of the mesh
~3 hours unwrapping the UVs
~1 hour adding jiggle bones
~4 hours making additional LOD models
~10 hours texturing, making backpack icon and testing in game
~2 hours for screenshots and packing the files
That's about 40 hours of work over 4 weeks. Check out the video of the texturing process if you like.



Go to my workshop by clicking the button above and then use the "Follow Gadget" button to get notified about new submissions.
Popüler Tartışmalar Tümünü Görüntüle (25)
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