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Thing's Hide -> Original Stats + 10% Prot ONLY (Same as above... the Devs put a +20% Stress in a rare trinket with 25% Prot, but you simply ignored this and put 25% Prot in a -15% Stress trinket LOL);
Thing's Heart -> 25% Bleed / Blight skill chance and 8% Crit OR 12% Crit VS ELDRITCH (If you can't make changes in the original stats then just leave it as Original Stats);
Thing's Eye -> Original Stats + 10 ACC and -10%+10% Surpises ONLY (although 'Bypass Stealth' skill makes sense, it will unbalance COMPLETELY the game! Imagine farmstead with this trinket? No challenge anymore);
BUT your Mod are still OP! You should balance it more...
good idea, but quite OP