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@potterman28wxcv: Infinity is the runeword you are thinking of, and outside of 1 or 2 exceptions, fire and cold immunities cannot be broken by it (and those that are are left with extremely high resists). If a sorceress is going pure cold, she can't kill cold immune monsters aside from relying on her merc - similar situation intended here.
That said I haven't tried the mod yet (about to in a moment though!)
One question: Will immunities show up in regular (non-mapworks) play? Personally I think I'd prefer that they did.
Just my two cents!