Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Athens Anonymous Roster Expansion v103 (AARE)
   
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Tags: mod, Units
File Size
Posted
Updated
1.276 MB
Oct 20, 2013 @ 5:55pm
Jun 5, 2015 @ 11:37am
18 Change Notes ( view )

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Athens Anonymous Roster Expansion v103 (AARE)

Description
AARE is a simple roster expanding mod, working in conjunction with 2 other mods, to expand the level of detail for the Greek States. They are divided by each faction so you can pick and choose which one you want to use. The mod was also made with other mods in mind, attempting to keep conflicts as low as possible if not non-existant. The worst conflicts you might run into with my mods are changes to vanilla unit appearances, (if any), changes to unit heights (if any) and changes to faction colors (if any). At present AARE does not modify vanilla units, vanilla variants (heights) or change faction colors on its own.
8 new units are added, and 1 vanilla unit is unlocked.
The faction colors represented are from the Natural Dyes mod. (Special Note for this) The faction color change has now been integrated into the mod, it changes only Athens to the colors you see represented.
The unit additions are also balanced towards vanilla ones, as to not be overpowered, and have their own unit cards.

Credit due to Ahiga for his granted use of his leather muscle cuirasses.

Useful Links;
UPC Project, adds translations for many different mods, most of mine are included.
http://www.twcenter.net/forums/showthread.php?621968-Unit-Pack-Compatibility-Rome-2-%28UPC-ROM%29-updated-6-12-2013

**Special Patch 14 Notice/Update**
It's been a long time but now that Rome 2 seems to be in a much much more steady place when it comes to patches I feel that I can go about updating all of my mods for stats and balancing with the confidence that the changes will stand a much longer period of time, if not indefinitely. Any plans I'd made for adding to or modifying my packs have been scrapped, but I will go over them all and check my data tables for problems and make necessary changes for balancing. After this is done I will immediately begin combining all of my unit packs into one super pack. This had originally been postponed so that I could finalize work on my changes to ACRE, but since such changes are discontinued I can combine them without worry.
Also, as I stated before in a comment, I consider all of my packs to be 'open source', or what ever you might call it for the sake of RTW2. Any and all modders may make what ever use they please of my work, integrate, modify, or what have you, I do not require recognition or permission. It's enough for me to know that people are having fun with what I've done. The only caveat to this is that some of my mods include work by other modders, to which you will need to provide credit.

Thank you all for following my work, and I hope you've enjoyed my unit packs.
85 Comments
Jarl Ballin' Mar 23, 2018 @ 1:26pm 
Could you please update your mods for patch 19?
[*VGS*] Italian Player -NIS- Nov 23, 2016 @ 12:27pm 
Mod very beautiful, fantastic unit. I included some of them in a naval mod for personal use that now I would like to publish. I will give all credit for your work. Many thanks.
Blurqe Feb 13, 2016 @ 10:28am 
Is this compatible with the Radious modpack?
jayful Oct 16, 2015 @ 10:44pm 
Thanks for all your work!
itachi-sharingan Dec 16, 2014 @ 1:15pm 
Please update it !
V3  [author] Oct 9, 2014 @ 7:06pm 
@Chrono
It does work in custom battles, of course. Any other mods that add units to Athens would just do so on top of this one. There may be some problem on your end although Rome 2 is strange sometimes. I had to recreate the unit tables for EARE simply because they refused to load after patch 15. I made a new entry and simply copied over the data and then it worked, nothing in the table was wrong and it was 100% identical but it wouldn't load for what ever reason. Now I'm having the same problem with another one of my tables in my developer pack that has 0 errors but just wont be recognized by the game anymore. I'm going to retry the fix I used by as far as I can tell it's caused by gremlins.
Chronologger Oct 9, 2014 @ 5:53pm 
Can't seem to get it to work, does it work at all in custom battles? Is it incompatible with mods to other hellenic factions or something? I'm confused.
Hamilkar Oct 9, 2014 @ 1:15pm 
Does not work with DEI
:(
The one who knocks Sep 21, 2014 @ 1:09am 
I have noticed one small issue. Boeotian Light Hoplites and Elite Classical Hoplites have still dark blue cloaks. Can you fix it please?
Haemo Sep 19, 2014 @ 10:16pm 
has it been updated to work for EE/patch 15?