Audiosurf 2

Audiosurf 2

82 évaluations
mono midway
   
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Mots-clés : mod
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18 oct. 2013 à 9h59
29 déc. 2013 à 1h47
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mono midway

Description
Mono with loops and Power Pellets!

It brings two things to the normal mono mode: loops (like a rollercoaster) and power pellets. When you collect a power pellet, the blocks for some seconds after it are upgraded into power blocks. Collecting those gives you bonus points based on how full your grid is. It uses technology from Wakeboard mode to place pellets and loops right at impactful moments in the music.

EDIT: now works with any skin!
Discussions populaires Tout voir (3)
3
24 janv. 2014 à 14h24
Original Midway skin and white skin for midway is now missing
DVkun
1
7 avr. 2014 à 2h29
Will there be any bonuses for avoiding the grey blocks?
John Helldiver
0
10 mars 2015 à 17h17
Differences between Mono Midway and Mono?
Deadman
28 commentaires
TFO_Nightstalker 16 aout 2023 à 15h38 
needs a update for the community patch
P3rs1kTheCat 23 nov. 2018 à 13h23 
@Crinklekitty i have this bug too!
Rat 28 juin 2018 à 8h46 
Got a possible bug report.

The game has updated recently, and your mod doesn't work well with it. She ship's skin is gone, and there's no "boost" effect behind the ship anymore. Not to mention the huge bug, which is when you pick up a star, all the white blocks allign in the center, visually, but their actual placement is hidden, apart from the stripes under them.
TFO_Nightstalker 19 sept. 2015 à 20h23 
can you add this to your mod for me or can someone do this cause i know hes buisy with next update for the game and i cant mod
Pink blocks are 1000 points.
Blue blocks are 2000 points.
Green blocks are 3000 points.
Yellow blocks are 4000 points.
Red blocks are 5000 points
TFO_Nightstalker 29 aout 2015 à 22h17 
this would be cool with some of the new bonuses
Wispenwell 17 mai 2014 à 6h24 
In mono we're usually supposed to be dodging the grays, so hitting a powerup that let us hit those grays for extra points felt really good, like a Mario Starman. It was almost euphoric because of the way the pellets are timed with the best parts of the songs.

Now that I know how you're supposed to maximize your score, though, I'm not having as much fun. Pellets are usually placed after a slow section. If I don't know the pellet is coming, it's very easy to lose a large cluster of blocks, which just takes me right out of the song. I didn't like wakeboard for the same reason – having to set up my grid before an intense section breaks the flow of the song for me.

But this was still my favorite mode, and there's nothing else like it. Could you please make some kind of a Mono Midway casual mode, where grays are punishing, and power blocks give a flat amount of points, like, 3000 or 5000? I can't tell you how much I'd appreciate it.
PD711 7 avr. 2014 à 2h37 
Deadman: Grey Blocks have a very different purpose in Midway.

Remember, the points you get from picking up the orb are based off how full your grid is. Pick up the orb with an empty grid, those blocks aren't worth very many points. Pick it up with a full grid, you make lots and lots of points.

So, how to make sure you hit the orb with a heavy (or full) Grid?

Take advantage of the greys.

Picking up a grey resets the grid clear timer, so you don't empty your grid prematurely.

It also removes a block, which allows you to pick up another block, thus keeping your grid going. It also helps prevent you from overfilling your columns, which will also clear your grid.

So yeah. Grey blocks are your friends in midway.
Simon Evo 20 mars 2014 à 13h21 
For all those who want a Midway Turbo mode: check out my last mod, you might find it acceptable.
KingSnitch 14 févr. 2014 à 12h38 
Pretty fun. However, I've been playing Turbo mode recently, so I found going back to regular speed a bit boring. If a Trubo version is made, that would be really good for me.