Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

971 ratings
Radious Unit Pack 2 - Rise of an Empire
Tags: Mod, Units
File Size
51.004 MB
Oct 15, 2013 @ 9:12am
Aug 20, 2015 @ 9:27am
66 Change Notes ( view )

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Radious Unit Pack 2 - Rise of an Empire

In 1 collection by Radious
Radious Total War
11 items
Radious Unit Pack 2 - Rise of an Empire[]

Largest unit pack for All Hellenic factions - over 130 completely new units

Emperor Radious Edition - Supports all DLCs and latest Patch, fully adapted for EE

Included in Radious Total War Mod


Hello Everyone, time to present second unit pack colection from me. Radious Unit Pack 2 - Rise of an Empire is here! Prepare for brand new additional 134 units. This time its for Romans, Carthage, Egypt, Athens, Epirus, Sparta, Macedon and many other minor cultures and nations. Surounding cultures and minor factions may share some of those units aswell. Variety of units reached the new level, much more options for you and AI to choose from. All units are made in highest quality of work on units itself, including own unique stats, abilities, requirements, names, descriptions and unique visual look. Units work in campaign for selected nations and some minor factions, in custom battles they are unlocked for Rome, Carthage, Egypt, Athens, Epirus, Sparta and Macedon.

Current number of the units in the pack - 134 completely new units

All these units are made completely by me or carefully adapted by me - they are meant to be used with my Battle Mod and AI Mod (all are included in my complete compilation).

12 additional units made by Zaskar70

8 additional units from Maffers.

22 additional units from Alexander

20 additional units from Zamoo

10 additional units from SquireEvokonTitan and Mrmarko

12 additional units from SquireEvokonTitan

14 additional units from The Gravemind

Every single unit has its own unique look, so they are not just vanilla copies with diff weapon in their hands.

Language Info: This mod shows the names of all the Custom Units only if its played on English version of the game (language can be switched on Steam). However, the other languages will need the UPC Project[] to be installed in order to show the names of the Custom Units properly.

My mods are meant to be used together. Thats the way how they are created and best experience you get if you combine them all together.

Additional enhances can be found here - Sub Mods for Radious Total War[]

Balance Info: My Unit packs are made to work with my mods, therefore they are balanced to work with my Battle mod. It can and most probably wil lwork with other mods, but best balance you get if you use it with my work.

Radious Modding Team[]

Credits to CA for the game Rome II Total War, to Valve for the Steam Workshop, and to the community for its help in our efforts to make this mod a reality.

Popular Discussions View All (11)
Apr 7, 2015 @ 2:11pm
Game started to crash
Mar 23, 2014 @ 10:07am
I Can't see units names.
Roast me
Jan 14, 2014 @ 7:24pm
Units not showing up
Informed Citizen
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Radious  [author] Sep 27 @ 11:00pm 
ACG: tested those units and had no issues. Make sure you have no conflicting mods on.
ACG Sep 27 @ 8:44pm 
Italian Noble Swordsmen and Italian Royal Spears for the Etruscan League crash the game when playing a battle, doesn't complete the loading screen. I don't have the Hannibal at the Gates DLC, as far as I can tell I don't have any conflicting mods. Just wondering if there is any known problem with this.
Shadowjak23 Sep 25 @ 5:11pm 
Every time I try to continue my campaign with this and your other unit mods active, my game crashes. I realize you said it works best with your campaign mods active as well, but I just want the units without the campaign changes. Any way to fix this?
Radious  [author] Sep 14 @ 8:54am 
happyduck44: well we covered all factions and with tons of new units, so problem solved. :-)
darthmljg Aug 31 @ 10:08pm 
where do you recruit the italian-Illrayen infantry cohort units from.
happyduck44 Jul 31 @ 8:23am 
thx m8 i wanted roman archers the whole time. its weird they didnt add roman archers in the official :/
[47] Ben Dover Jun 30 @ 2:38am 
"and many other minor cultures and nations" which ones? I'd really like to know.
Radious  [author] Jun 20 @ 2:35pm 
Mr.Awesome: All factinos are covered. Check my other unit packs Sir.
Mr.Awesome Jun 20 @ 2:00pm 
Can we get extra units for Massilia too? It is the only faction that doesn't have anything new yet
Radious  [author] May 27 @ 10:31pm 
Mori The Vampire Lord: All mods are updated for latst patch.