Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

1,019 ratings
Radious Unit Pack 2 - Rise of an Empire
Tags: Mod, Units
File Size
51.004 MB
Oct 15, 2013 @ 9:12am
Aug 20, 2015 @ 9:27am
66 Change Notes ( view )

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Radious Unit Pack 2 - Rise of an Empire

In 1 collection by Radious
Radious Total War
11 items
Radious Unit Pack 2 - Rise of an Empire

Overview - Largest unit pack for All Hellenic factions - over 130 completely new units

Hello Everyone, time to present second unit pack collection from me. Radious Unit Pack 2 - Rise of an Empire is here! Prepare for brand new additional 134 units. This time it's for Romans, Carthage, Egypt, Athens, Epirus, Sparta, Macedon and many other minor cultures and nations. Surrounding cultures and minor factions may share some of those units as well. Variety of units reached the new level, much more options for you and AI to choose from. All units are made in highest quality of work on units itself, including own unique stats, abilities, requirements, names, descriptions and unique visual look. Units work in campaign for selected nations and some minor factions, in custom battles they are unlocked for Rome, Carthage, Egypt, Athens, Epirus, Sparta and Macedon.

Balance Info: My Unit packs are made to work with my mods, therefore they are balanced to work with my Battle mod. It can and most probably will work with other mods, but best balance you get if you use it with my work.

Mod Details - IMPORTANT: Please read everything here carefully

***This mod is included in Radious Total War Mod***
***Latest game patch required!***
***Current number of the units in the pack - 134 completely new units***
  • Supports all DLCs and latest Patch, fully adapted for EE
  • Save game compatible
  • My mods are meant to be used together. That's the way how they are created and best experience you get if you combine them all together.
  • All these units are made completely by me or carefully adapted by me - they are meant to be used with my Battle Mod and AI Mod (all are included in my complete compilation).
  • 12 additional units made by Zaskar70
  • 8 additional units from Maffers.
  • 22 additional units from Alexander
  • 20 additional units from Zamoo
  • 10 additional units from SquireEvokonTitan and Mrmarko
  • 12 additional units from SquireEvokonTitan
  • 14 additional units from The Gravemind
  • Every single unit has its own unique look, so they are not just vanilla copies with diff weapon in their hands.
  • Detailed Radious Total War Rome 2 Changelogs[]
  • Radious Total War Rome 2 Mod TWC Home[]
  • Radious Total War Rome 2 TWC Submod Section[]

Unit Pack Compatibility Project (UPC Project)

Language Info: This mod shows the names of all the Custom Units only if its played on English version of the game (language can be switched on Steam).

However, the other languages will need the UPC Project to be installed in order to show the names of the Custom Units properly.

Details, download, and install instructions for Total War Rome 2 Unit Pack Compatibility Project (UPC)[]

Links and Resources

Team Radious on Patreon - Future of modding is here!

Follow us into new home, where we can enhance and improve our mods, support them with best quality updates and create much more. Not just mods, but also modding tutorials, videos, forums, let’s play and much much more. We are planning to create an epic modding community, release new content, new mods, update active ones, and much more! Join us to see what the future holds!
We are looking forward to meeting you much closer than ever before! - Team Radious


Rome 2 Steam Contributions
Popular Discussions View All (11)
Apr 7, 2015 @ 2:11pm
Game started to crash
Mar 23, 2014 @ 10:07am
I Can't see units names.
Roast me
Jan 14, 2014 @ 7:24pm
Units not showing up
Informed Citizen
< >
Radious  [author] Feb 5 @ 12:35am 
Gatinor: Not compatible. This is all you need Sir -
Gatinor Feb 4 @ 8:49pm 
this and the eastern pack crash when used with chaploos unit thing
Sacramental Jan 31 @ 5:11am 
Actually managed to get it working by uninstalling Rome 2 and getting rid of ALL related files on the harddrive it was installed on, aswell as removing any registry key that was related to it.
Steam doesn't get rid of .ini files and registry keys when you uninstall it through steam itself apparantly and it appears a mod I used several years ago changed the files in such a way that Radious unit's wouldn't appear in game.
Tusasos Tososos FOOF[DGF Jan 28 @ 6:44am 
Thanka a lot i will do that right away i really appreciate the work and effort that you put in answering all the questions :)
Radious  [author] Jan 28 @ 5:50am 
Uvuvwevwevwe OsasDGF] : Good day Sir, if you will follow description of the mod you wil lfind there link to UPC which will fix all your troubles with missing texts. :-)
Tusasos Tososos FOOF[DGF Jan 28 @ 5:13am 
I really love your Mod but can you tell me why the Units dont have any names?... at least they dont Show up for me
heisenbergs-mustache Jan 21 @ 3:58pm 
Same here, units are not working. I am not using any of the other game mods I have only installed the unit packs such as the sand empires and the first unit pack all of which do not work can someone help out>
Sacramental Jan 18 @ 7:01am 
(I use the steam subscribe version not the TW center installs)
Sacramental Jan 18 @ 7:00am 
Radious, would you happen to have any idea why I can't get the unit pack mod to work?
I'm running on the latest version and it doesn't really matter what unit pack I install, none of them work in game.
Contrarily your AI/campaign mods function perfectly, I just don't get a different unit roster
Radious  [author] Jan 9 @ 9:34am 
Mori The Vampire Lord: All mods are updated for latest game version.