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I released first version last night but didnt put your promotion in it yet, i was very impatient to try it, but ther is still much work to do... i wanted to simply add All terrain promotion to few and change chariot archer by axeman.... but keep reading treads and viewing mods and many files with modbuddy gave me the chance to starting to understand are things are done, so i started wanting doing more lol, like changing units aspect, colors, i wanted to make a Mounted axeman but at this point it becomes way more complicated and nexus keeps bugging all time and i dont know how it works precisely. So i decided to register to civfanatics forums and i see thers lots of stuff in ther, i might learn to do many things but i have to be patient and take time it needs
Thanks again !
I am about to finish my first mod. It will be a tweak of Japanese Civ, as a prelude to eventualy create more mods, like civ, units, buildings, ressources etc...
I chose the japanese cause i principaly made this mode for my own pleasur and i play mostly japanese/romain .
The mod consist mostly of 4 unique antiquity units replacing the Warrior, Chariot archer, horseman, composite bowman.
They all have a few free promotions ( mostly not upgrades promotions ) , better xp gain, some damage tweaks... and i want to give them little yield per kills... thats wher you come in play
I'd borrow your fake promotions to make it fit with all my units and and your samurai modif in my mod.
The fact is i am a 5 days modding beginner and all i mostly do is copy/paste with modbuddy and changes some datas, not very hard.
but creating new promotions becomes something more complicate while i still dont know paths and files etc... well you see
samurai can also be used Musket. Tokugawa had a lot of Musket than Europe country. Their combat ability's Musketman than knight.
Was of is great disappear that ability to make fishing boats!!
However, I think too little strength. should increase the cost ?