Arma 3
46 ratings
CO2 / CO4 - Operation Hawk Strike
Data Type: Scenario
Scenario Gameplay: Multiplayer
Scenario Type: Air
Meta: Dependency
File Size
4.522 MB
Sep 14, 2013 @ 2:05pm
Sep 29, 2013 @ 6:18am
21 Change Notes ( view )

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CO2 / CO4 - Operation Hawk Strike

A 2-player co-operative mission involving a pilot-gunner team that performs various tasks on Altis.
(Can also be played with 4 players, two AH-99 teams.)
Throughout the working day you will be tasked with various objectives.
Complete each satisfactorily to receive the next one. Finish all tasks to complete the mission.

- Voice acting
- Unique immersive PiP interface
- Various parameters to personalise your mission
- Randomly generated tasks, it's different every playthrough!
Popular Discussions View All (3)
Sep 28, 2013 @ 7:20am
Bug Reports
Sep 28, 2013 @ 7:23am
Upcoming Features
Sep 14, 2013 @ 2:13pm
Feature Requests
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pleonID May 25, 2014 @ 3:15pm 
Very good Job! Thanks!
drumnstyxx May 7, 2014 @ 10:13pm 
Awesome Job ... Loved The mission... fps Was fine for me... Thanx, look forward to other missions
~For[B]esy Jan 11, 2014 @ 2:08pm 
Needs to be more optimized everyone experiences low FPS, but the concept is there
Dark Demise Dec 11, 2013 @ 9:30pm 
This mission looks fun but unforunately me and my friend only get 15-25 fps while playing it. Might want to focus on optimizing the mission a bit.
ruuud Nov 5, 2013 @ 10:02am 
Good job!
Sandaiyo Nov 4, 2013 @ 12:03pm 
I think Blooner need the cleared area script, if a enemy run away "x" meters, you dont need to kill him, search or looking for him, 500 meters away in a dammit forest.
AceGhostWarriorHD Nov 4, 2013 @ 6:51am 
@[GRC] Fynx: Happened to me and sandaiyo too,there was a lost bot outside the town, the trick is going low around the whole target area till you hear light weapons shooting at you,find where are they and game over.
AceGhostWarriorHD Nov 4, 2013 @ 6:47am 
@BloonerNL: Nah we found a few AA soldiers and some static AA's but to train more my piloting skills I would like a full in danger mission,if its possible put some AA vehicles that just use the explosive ammo guns,but they should be a bit worst in aim than the normal aimbot that IA's got in Arma 3, more random convoys and little bases around the AO would be cool too.
Rongoel Nov 4, 2013 @ 5:59am 
@ Sandaiyo yea it worked after we restarted the misson, but we got the same problem the third time, maybe we arent searching good enough^^
BloonerNL  [author] Nov 3, 2013 @ 10:48pm 
Thanks guys.

@AceGhostWarriorHD: There are quite a few AA threats in the mission, however all of them have a random probability of being present. It could very well be that by pure chance you got a playthrough with very little AA. On a second playthrough there could be significantly more AA. Give it a try!