The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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A Hypothetical Treachery - Destruction Remastered
 
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Aug 26, 2013 @ 12:59am
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A Hypothetical Treachery - Destruction Remastered

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Description
BRIEF: This mod aims to empower the destruction perk tree through the alteration of existing perks and the addtion of new ones. You will be presented with a choice to specialise in fire, frost or shock magic recieving great power in your chosen area.



WHAT IT DOES:

Firstly this mod shortens the casting time of all Destruction spells:

- All the one-handed spells that previously had casting times of 0.5 seconds, now have casting times of 0.2 seconds.

- The two-handed spells that previously had a casting time of 3 seconds, now has a casting time of 1 second.

This is a small, but greatly noticed increase in speed all spells.



This mod also alters the 'Augmented' perks to be significantly more effective.

-Level 1 of these perks now multiplies the damage of fire/frost/shock spells and weapon enchantments by 1.5x instead of 1.25x.

-Level 2 of these perks now multiplies the damage of fire/frost/shock spells and weapon enchantments by 2x instead of 1.5x.

This greatly improves the effectiveness of your spells.



Lastly this mod adds three new perks to the Destruction tree: Pyromage, Cryomage and Electromage.

Pyromage: Doubles the effectiveness of your Fire-based spells and allows you acess to the 'Inferno' spell.

Cryomage: Doubles the effectiveness of your Frost-based spells and allows you acess to the 'Tundra' spell.

Electromage: Doubles the effectiveness of your Shock-based spells and allows you acess to the 'Electrocute' spell.

- These perks are unique in the fact that you may only choose one of them. Once you have chosen one, the others are locked from you.

- The unique spells are added directly to your spell list upon taking the perk.

- The perks require you to have a destruction skill of 100 and 'Intense Flames' or 'Deep Freeze' or 'Disintegrate' respectively.

-The new spells are master level concentration spells that deal 75 base fire/frost/shock damage per second. (It will be more like 300 by the time you get the perks however).

These three unique perks will provide you with a method to specialise your destruction in a way not seen before.


Enjoy! :)


Also try: A Tragedy In Black - Enchanting Remastered

Pyromage: a mod which adds a bunch of new and versatile spells for your Pyromancer character.
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202 Comments
Balthias May 15 @ 7:03pm 
Hope it gets updated to prevent any compatibiliy issues
Terrorist Beaver Oct 31, 2015 @ 8:36am 
This needs a masters version where you can get all three special perks
TheGreyLight  [author] Aug 24, 2015 @ 3:20am 
Even when you place it after? Well in that case I guess they cant be used together. Sorry about that! :/
Sawtooth "44" ForgeFire Aug 23, 2015 @ 11:03pm 
just checked, perk tree is over written from skyre's one
TheGreyLight  [author] Aug 23, 2015 @ 4:31am 
I dont use SkyRe so I dont know exactly what it changes. Try putting this mod after SkyRe in the Load Order and see what happens :)
Sawtooth "44" ForgeFire Aug 23, 2015 @ 2:47am 
sounds awesome
but is this compatible with skyre?
TheGreyLight  [author] Jul 24, 2015 @ 7:25am 
Bro... Im literally watching this animae at the moment... I started a few days ago!

Im not going to click that becuase it probbaly has spoilers XD
jordan99.evans Jul 23, 2015 @ 9:43am 
you should make a magic mod based off of this http://fairytail.wikia.com/wiki/Heavenly_Body_Magic
Kaurv le Shoob Jun 5, 2015 @ 8:48am 
Will you do a mod like Pyromage but for Cryomage & such, with non-lethal alternatives?
Onii-Chan Wolfy May 14, 2015 @ 9:40pm 
thanks! now i have a reason to use magic! i usualy beat the shit outta everyone with a mace