The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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A Hypothetical Treachery - Destruction Remastered
 
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Aug 26, 2013 @ 12:59am
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A Hypothetical Treachery - Destruction Remastered

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Description
BRIEF: This mod aims to empower the destruction perk tree through the alteration of existing perks and the addtion of new ones. You will be presented with a choice to specialise in fire, frost or shock magic recieving great power in your chosen area.



WHAT IT DOES:

Firstly this mod shortens the casting time of all Destruction spells:

- All the one-handed spells that previously had casting times of 0.5 seconds, now have casting times of 0.2 seconds.

- The two-handed spells that previously had a casting time of 3 seconds, now has a casting time of 1 second.

This is a small, but greatly noticed increase in speed all spells.



This mod also alters the 'Augmented' perks to be significantly more effective.

-Level 1 of these perks now multiplies the damage of fire/frost/shock spells and weapon enchantments by 1.5x instead of 1.25x.

-Level 2 of these perks now multiplies the damage of fire/frost/shock spells and weapon enchantments by 2x instead of 1.5x.

This greatly improves the effectiveness of your spells.



Lastly this mod adds three new perks to the Destruction tree: Pyromage, Cryomage and Electromage.

Pyromage: Doubles the effectiveness of your Fire-based spells and allows you acess to the 'Inferno' spell.

Cryomage: Doubles the effectiveness of your Frost-based spells and allows you acess to the 'Tundra' spell.

Electromage: Doubles the effectiveness of your Shock-based spells and allows you acess to the 'Electrocute' spell.

- These perks are unique in the fact that you may only choose one of them. Once you have chosen one, the others are locked from you.

- The unique spells are added directly to your spell list upon taking the perk.

- The perks require you to have a destruction skill of 100 and 'Intense Flames' or 'Deep Freeze' or 'Disintegrate' respectively.

-The new spells are master level concentration spells that deal 75 base fire/frost/shock damage per second. (It will be more like 300 by the time you get the perks however).

These three unique perks will provide you with a method to specialise your destruction in a way not seen before.


Enjoy! :)


Also try: A Tragedy In Black - Enchanting Remastered

Pyromage: a mod which adds a bunch of new and versatile spells for your Pyromancer character.
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205 Comments
Kalona The Ravenant Mar 18 @ 2:59pm 
Can you start this mod with an existing character? Another destruction augmentation mod shut off, so i'm trying to find another for characters i'v adjusted for higher than vanilla magic use that doesn't OP my enchanted weapons.
Munday  [author] Aug 18, 2016 @ 10:02pm 
Make sure you have it selected in the mod list. If you are still having problems, try moving it to the bottom.
radcircles909 Aug 18, 2016 @ 4:43pm 
@TheGreyLight for some reason when i subscribe and go into the game nothing has changed with the perk tree
radcircles909 Aug 16, 2016 @ 2:32pm 
for some reason when i subscribe and go into the game nothing has changed with the perk tree
Balthias May 15, 2016 @ 7:03pm 
Hope it gets updated to prevent any compatibiliy issues
Pootis Prinny Oct 31, 2015 @ 8:36am 
This needs a masters version where you can get all three special perks
Munday  [author] Aug 24, 2015 @ 3:20am 
Even when you place it after? Well in that case I guess they cant be used together. Sorry about that! :/
Sawtooth & Clockwork Saber Aug 23, 2015 @ 11:03pm 
just checked, perk tree is over written from skyre's one
Munday  [author] Aug 23, 2015 @ 4:31am 
I dont use SkyRe so I dont know exactly what it changes. Try putting this mod after SkyRe in the Load Order and see what happens :)
Sawtooth & Clockwork Saber Aug 23, 2015 @ 2:47am 
sounds awesome
but is this compatible with skyre?